Login

russian armor

Do you Execute the Wounded?

8 Feb 2015, 02:13 AM
#41
avatar of GenObi

Posts: 556

I shoot those cowardly conscripts......especially since they failed comrade Stalin!
8 Feb 2015, 02:16 AM
#42
avatar of Sierra

Posts: 432

But of course, sometimes an extra grenade, sometimes I just burn them with flamenwerfers. Othertimes I put them down like the dogs they are. But it's far more fun with the Jaeger Light Infantry upgrade that lets my infantry torture them for information.
8 Feb 2015, 04:32 AM
#43
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

What about our own wounded, why can't we save them?! D:

If we ever brought back the medical tents, just allow the medics to have wounded models give a return on their reinforce cost so cons would get 20 per model, PGs would return their 42 per model if retrieved. No zombies needed.
8 Feb 2015, 05:15 AM
#44
avatar of braciszek

Posts: 2053

I didnt know you could target them...is it attack ground?

On that note however my FP Rnades like to aim at the crawlers ignoring the infantry blob in front of it...


The upgrade causes the squad to gain the ability, which allows you to select the dying model and interrogate it.
8 Feb 2015, 09:24 AM
#45
avatar of RMMLz

Posts: 1802 | Subs: 1

What about our own wounded, why can't we save them?! D:

If we ever brought back the medical tents, just allow the medics to have wounded models give a return on their reinforce cost so cons would get 20 per model, PGs would return their 42 per model if retrieved. No zombies needed.


That's a lot of hard work, maybe with a commander. But that way, IM GONNA BLOB EVEN MOAR stuff will happen :P

PS: IIRC you could shoot medics in vCoh. I used to always kill them to prevent enemy to reinforce,,, and because I kinda liked it.
8 Feb 2015, 21:16 PM
#46
avatar of JHeartless

Posts: 1637



The upgrade causes the squad to gain the ability, which allows you to select the dying model and interrogate it.


Oh your talking about the G43 package. I thought folks were talking about it without and I was missing something. Thanks for clearing it up.
8 Feb 2015, 23:01 PM
#47
avatar of BallBustinBABE

Posts: 31

lol! ya i always execute them. Just for the fun of it. ;]
9 Feb 2015, 12:26 PM
#48
avatar of BabaRoga

Posts: 829

only because I am out of first aid kits... For humanitarian reasons :D
9 Feb 2015, 12:29 PM
#49
avatar of TNrg

Posts: 640

Yes. So I won't get stuck on them on retreat.


Wait, wasn't this fixed in the february patch?
9 Feb 2015, 13:07 PM
#50
avatar of Pedro_Jedi

Posts: 543

I forget to do it. I even forget to interrogate. I'm no good with multitasking and, by that regard, with this game. But we keep working :)
18 Feb 2015, 17:31 PM
#51
avatar of Wolf Von Terrorizer

Posts: 1

jump backJump back to quoted post7 Feb 2015, 02:14 AMsteel
Every man on the ground will give me intel or die depending on my doctrine. I give no mercy to those peasants.

Why interrogate the Slavic bastards? Just kill them!! Usually you could just guess accuatley were the enemy is and what there up to by the late game. I just kill them once they hit the ground! .
18 Feb 2015, 17:48 PM
#52
avatar of medhood

Posts: 621

Motherfuckers gonna die for shooting at my men and my stuff, I dont give a shit if the guy has a family I will kill them to if I find them for allowing the guy to serve in the army, the guy is gonna have everything he loves destroyed im gonna crush his house with my tank fuck them they can goto ass
26 Feb 2015, 03:28 AM
#53
avatar of ASneakyFox

Posts: 365

i typically dont play such that im just standing around and shooting crawlers. I'm rather spending my time making other use of my units.

also shooting crawlers can backfire- it can show what units you have, wheras if you just walk away and leave them the other plakyer might not get to see anything.
26 Feb 2015, 03:35 AM
#54
avatar of Alexzandvar

Posts: 4951 | Subs: 1

If you morally object to it, you probably shouldn't use flamers either because it's probably the most inhumane way to kill someone.
28 Feb 2015, 11:37 AM
#55
avatar of medhood

Posts: 621

If you morally object to it, you probably shouldn't use flamers either because it's probably the most inhumane way to kill someone.
I find the kubelwagon is the most inhumane way to kill someone
28 Feb 2015, 16:13 PM
#56
avatar of FaustCostBulletin

Posts: 521

jump backJump back to quoted post28 Feb 2015, 11:37 AMmedhood
I find the kubelwagon is the most inhumane way to kill someone


I think I got myself a new signature good sir.
28 Feb 2015, 16:49 PM
#57
avatar of ATCF
Donator 33

Posts: 587

Too bad you cant shoot your own crawling men, but only the enemy's, where is the equality! ( i usually dont like to spend ammo to kill them twice )
28 Feb 2015, 18:31 PM
#58
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

also shooting crawlers can backfire- it can show what units you have, wheras if you just walk away and leave them the other plakyer might not get to see anything.


On the contrary, crawlers give vision to your opponent.
1 Mar 2015, 16:54 PM
#59
avatar of Stafkeh
Patrion 14

Posts: 1006

Was it even intended by Relic to give those crawlers vision? Its kinda weird.
0 user is browsing this thread:

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

935 users are online: 935 guests
0 post in the last 24h
0 post in the last week
28 posts in the last month
Registered members: 49432
Welcome our newest member, weekprophecy
Most online: 2043 users on 29 Oct 2023, 01:04 AM