Meanwhile, let's see what the other factions' tanks / assault guns get at vet1:
Combat Blitz
Blitzkrieg
Target Weak Point
Bunker Busting Barrage
HVAP Shells
Radio Net
Anyway, fix suggestions:
- Secure mode becomes a passive veterancy ability, like radio net. It gives tanks capping capability at all times. This would actually reward pulling off more maneuvers with Soviet tanks, would allow using them a bit more aggressively, and would increase their defensive potential. A T34 will never be equal to a Panzer, and that is perfectly fine; in return, let's increase its utility.
- "Secure mode" becomes "Offensive Maneuvers". Cost 20 munitions, duration 20 seconds, allows tanks to decap only, decap speed increased by 100%. This would reinforce the notion that Soviet armour is a flanking force used to pull off pincer maneuvers.
- "Secure mode" becomes "Insecure mode". Tank drivers will start moping about their various social anxiety issues until you click vodka button for 15 munitions. And if you think this is a joke, I still think it would be an upgrade over the current Secure Mode.