Will cons get a lmg upgrade in the next patch?
![avatar of pussyking](/images/avatars/isu-3.png?updated=1395990857)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 551
![avatar of TheSleep3r](/uploads/avatar/12572.jpg?updated=1414593508)
Posts: 670
entire post
lol
For the record, there are better ways of balancing than giving everyone a LMG. I'd like to see less of them, not more.
![avatar of pussyking](/images/avatars/isu-3.png?updated=1395990857)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 551
lol
For the record, there are better ways of balancing than giving everyone a LMG. I'd like to see less of them, not more.
What ways?
![avatar of TheSleep3r](/uploads/avatar/12572.jpg?updated=1414593508)
Posts: 670
What ways?
I've already written an example. What you are asking for is to make cons another a-moving volks, or to throw t-34/76's and SU-76's even further into oblivion. Units such as LMG paras and obers have to be changed IMO, and then cons will be much easier to balace IMHO.
![avatar of pussyking](/images/avatars/isu-3.png?updated=1395990857)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 551
![avatar of TheSleep3r](/uploads/avatar/12572.jpg?updated=1414593508)
Posts: 670
are you saying that t-34 is a counter to lmg upgraded grens?
No, I am saying that T-34 is currently in a bad state, and needs to be fixed as well as cons, but not necesarilly in a direct way. Nerfing obers and paras would passively buff cons, as well as making changes to the call-in meta would propably increase value of T-34's.
![avatar of KovuTalli](/uploads/avatar/10340.png?updated=1415363506)
Posts: 332
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17914 | Subs: 8
Con's at Vet 2 and 3 are very very hard to kill except for Obers, if con's were given some from of Anti Inf upgrade they would be super strong.
Vet2 conscripts have exactly the same survivability as vet0 ones.
At vet3 they get what certain axis infantry STARTS with.
They also have AI upgrade, its called PPSh and they are still shittiest infantry in game with it.
Your post is utter BS.
And no, cons do not need any LMGs.
![avatar of SUCKmyCLOCK](/uploads/avatar/10380.jpg?updated=1414544779)
Posts: 207
![avatar of KovuTalli](/uploads/avatar/10340.png?updated=1415363506)
Posts: 332
Vet2 conscripts have exactly the same survivability as vet0 ones.
At vet3 they get what certain axis infantry STARTS with.
They also have AI upgrade, its called PPSh and they are still shittiest infantry in game with it.
Your post is utter BS.
And no, cons do not need any LMGs.
Well I didn't look in to the stats, but at face value they seem to be a LOT harder to kill once they get Vet 2/3, I was not intending to spread mis-information, just what I see happening in game a lot.
So please stop being such an aggressive ass about things
![:) :)](/images/Smileys/smile.gif)
![avatar of Cannonade](/images/no_av.png)
Posts: 752
Will Grens get Merge/Oorah?
![avatar of Doomgunner](/images/no_av.png)
Posts: 74
Well I didn't look in to the stats, but at face value they seem to be a LOT harder to kill once they get Vet 2/3, I was not intending to spread mis-information, just what I see happening in game a lot.
So please stop being such an aggressive ass about things
Conscripts
Vet 2 +25% Range on Molotov +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on AT Grenade
Cons don't get harder to kill at Vet2, you are just misremembering. They get Vet 3 armor bonus.
Where as Cons faces Grenadiers who have the same vet bonus
Vet 2 +25% Range on Rifle-grenade +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on Panzerfaust
Except:
1. +25% Rifle nade range(+7.5) have a bigger impact than +25% Molotov range(+3.75) as Rifle nade range(30 vs 15) is much bigger to begin with and the firing motion is more concealed.
2. LMG 42 add penetration value(1.2/1.1/1) to the squad whereas PPSH41 don't(1/1/1, same as a normal rifle), so a 1.3 armor Vet3 Grenadier take much less damage from ppsh conscript squads than a 1.3 armor vet 3 Conscript does from LMG Gren squads.
![avatar of SturmTigerGaddafi](/uploads/avatar/6900.jpg?updated=1374125376)
![Benefactor 3](/images/badges/crowdfunding/benefactor_3.png)
Posts: 779 | Subs: 3
![avatar of Napalm](/uploads/avatar/9063.jpg?updated=1388703493)
Posts: 1595 | Subs: 2
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
Conscripts
Vet 2 +25% Range on Molotov +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on AT Grenade
Cons don't get harder to kill at Vet2, you are just misremembering. They get Vet 3 armor bonus.
Where as Cons faces Grenadiers who have the same vet bonus
Vet 2 +25% Range on Rifle-grenade +40% Accuracy
Vet 3 +30% Armor -20% Cooldown -25% Recharge on Panzerfaust
Except:
1. +25% Rifle nade range(+7.5) have a bigger impact than +25% Molotov range(+3.75) as Rifle nade range(30 vs 15) is much bigger to begin with and the firing motion is more concealed.
2. LMG 42 add penetration value(1.2/1.1/1) to the squad whereas PPSH41 don't(1/1/1, same as a normal rifle), so a 1.3 armor Vet3 Grenadier take much less damage from ppsh conscript squads than a 1.3 armor vet 3 Conscript doe from LMG Gren squads.
There are no armor units besides shocktroops. All those vet armor buff were converted into receive accuracy.
![avatar of CasTroy](/uploads/avatar/9384.jpg?updated=1427404376)
Posts: 559
(...) According to Relic, da next patch will be bug fixes only. There will be no balance patches.
This!
Edit: Perhaps Ninjas only
![avatar of BlackKorp](/uploads/avatar/8234.jpg?updated=1491300971)
Posts: 974 | Subs: 2
Back to da original question. According to Relic, da next patch will be bug fixes only. There will be no balance patches.
a pleasure to hear this, makes OKW scumbags like me happy.
![avatar of GuyFromTheSky](/uploads/avatar/7854.jpg?updated=1416506664)
Posts: 229
![avatar of FeelMemoryAcceptance](/uploads/avatar/9019.jpg?updated=1677602057)
Posts: 832 | Subs: 2
But don't forget that in early game Ostheer need 60 muni for make a medic and 55 muni for a 222 for counter a M3 for exemple
![;) ;)](/images/Smileys/wink.gif)
Livestreams
![]() |
![]() |
![]() |
15 | ||
![]() |
![]() |
![]() |
14 | ||
![]() |
![]() |
![]() |
6 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.41662.870+14
- 2.659233.739+2
- 3.299158.654+3
- 4.286110.722-2
- 5.309114.730+5
- 6.12243.739-1
- 7.193100.659+3
- 8.10829.788+9
- 9.370283.567+3
- 10.1171650.643+2
Replay highlight
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger
![Einhoven Country](/images/maps/4p_enhoven_country.jpg)
![Honor](/images/buttons/HONOR_icon.png)
![Download](/images/buttons/DOWNLOAD_icon.png)
Board Info
19 posts in the last week
45 posts in the last month
Welcome our newest member, Wnukowskit
Most online: 2043 users on 29 Oct 2023, 01:04 AM