Wish I had bookmarked that clip where luchs obliterated full health con squad with a single burst.
where they likely where clumped up but everything gets fucked up when clumped up even a shrek can one shot a full squad in 1 hit these days.
Posts: 1130
Wish I had bookmarked that clip where luchs obliterated full health con squad with a single burst.
Posts: 164
You did not get my point.
Luchs is the only ligh vehicle which is able to get over 40kills.
Greyhound is able to do the same thing but only when spends tons of ammo.
So Greyhound, 50ammo ability, more fragile, less hp is OP byt Luchs is not?
Posts: 3052 | Subs: 15
Here is your replay. Watch from the 14 second mark. https://www.youtube.com/watch?v=n8fme1ncWAU
Posts: 1166 | Subs: 1
Posts: 4928
Kubel. Wagen.
Posts: 38
Posts: 128
Pretty interesting considering canisters actual AoE and the fact that cover, including garrison cover gave you pretty great chances of surviving.
Posts: 8154 | Subs: 2
Posts: 128
The greyhound was aiming at the sturms and the volks were behind said sturms in the side of the building with all the windows open.
Thats like a pak40 shooting at something,missing,and then the shell flying all the way across the map and hitting an ambulance. Nurf Pak40
I do agree though in this case the greyhound and squad grouping does need a nerf.
Buff main gun to stuart level with lower ROF, give it smoke and maybe more expensive mines instead of canister, and give it skurts by default. Fixed.
Posts: 1604 | Subs: 3
Posts: 482
Posts: 210
Posts: 8154 | Subs: 2
The unit is fine. It discourages blobbing and so only blobbers could complain about that unit. With only 40 damage per shot it won't even kill a single unit if it hits it.
If you nerf the cannister shot, you remove the unit from the game.
Posts: 4630 | Subs: 2
Posts: 1605 | Subs: 1
Posts: 1637
Posts: 1604 | Subs: 3
Just like demo doesn't discourage blobs and it's good against single squads, Canister shot works on the same way.
PD: you missed the part on which while the canister deals 40damage, if you get hit, you die. Plain and simple.
Posts: 8154 | Subs: 2
Either keep it like it is or buff the main gun while nerfing the canister.
Posts: 164
The unit is fine. It discourages blobbing and so only blobbers could complain about that unit. With only 40 damage per shot it won't even kill a single unit if it hits it.
If you nerf the cannister shot, you remove the unit from the game.
9 | |||||
4 |