Püppchen and his problems
Posts: 90
The püppchen was mentioned a lot in ohter threads so i think it deserves it's own.
My suggestions:
Buff aim time to 0.125 sec like all other paks
Nerf long range accuracy of shreks
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Posts: 113
Make püppchen better and reduce the long range accuracy of schreks and give Volks instead Panzerfaust and with T3 access to schrek but when they have schrek they should not longer able to use Panzerfaust
Giving Fausts to Volks in that way will make them only more deadly to vehicles. The blob is then able to first cripple and after that kill the tanks.
Posts: 1702
On a more seriuos note, raketenwerfers can get a buff if volksgrenadier shrecks get nerfed.
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Giving Fausts to Volks in that way will make them only more deadly to vehicles. The blob is then able to first cripple and after that kill the tanks.
yo that right was just a upcoming mind
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Poop-chan
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If you think raketenwerfers are bad, you need to spam more raketenwerfers.
On a more seriuos note, raketenwerfers can get a buff if volksgrenadier shrecks get nerfed.
This has been suggested before and it kinda makes sense. They can't remove schreks because OKW heavily relies on them, but of they tweak pupchen and give them fauste, a lot of problems can be solved. Even PzB AT rifle upgrade can be good to counter light armor.
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So you can have an immediate puppchen from the HQ, better than the current one, *and* choose infantry AT a bit later.
Posts: 542
It will still lack range which is a big disadvantage, but we have to accept that it is weaker than a Pak 40.
Posts: 1637
Aim time needs to be better, possibly also accuracy (not hitting all kinds of random objects instead, that is). That alone will be a great improvement.
It will still lack range which is a big disadvantage, but we have to accept that it is weaker than a Pak 40.
Agreed. Its allowed to retreat, garrison, and is cheap. It should BE the AT Squad for OKW since its more infantry than weapon team. Right now its just not viable because it cant aim and shoot fast enough and Shreks are just so much better. I mean why Pupp when you can Shrek?
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Posts: 96
Yes aimtime is all they need, so the timewindow an unsupported tank has until it can drive out of the arc again is shorter and fast vehicles get shot at all and can not more or less drive through the whole arc of fire without the stupid thinkg beeing ready to fire. You cant buff it on all levels to other pak standards because it can retreat.
I leave Schreckblobmeta to antoher dedicated thread...
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Posts: 4928
I still believe that Panzerschrecks should be moved to Sturmpioneers, they already have lines for them anyway. Move them to Sturms, one on a squad, maybe a faster RoF to make them more dangerous since there will be much less of them. Give Volks an SMG or AR (not as good as PG's or Sturms) upgrade and dirt cheap Panzerfaust that only does health damage, as a deterrent, no crits.
Poop-chan
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