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Partial Fix - Basebuildings in Fog of War

23 Jan 2015, 21:00 PM
#21
avatar of Stafkeh
Patrion 14

Posts: 1006

Can a moderator change the title to Hotfix - Basebuildings in Fog of War, please? It doesn't solve the problem 100%
23 Jan 2015, 21:20 PM
#22
avatar of JuanElstretchyNeck

Posts: 226

Just further evidence of how little Relic care. Nothing to see here folks, move along...
23 Jan 2015, 21:46 PM
#23
avatar of Cabreza

Posts: 656

I suspect relic might want to fix base buildings "properly" instead of through Stafkeh's brute force approach but I'd much rather have an ugly fix than no fix at all.
23 Jan 2015, 21:47 PM
#24
avatar of BartonPL

Posts: 2807 | Subs: 6

Community fixes more bugs than MVRelic :snfPeter:
23 Jan 2015, 21:52 PM
#25
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

jump backJump back to quoted post23 Jan 2015, 21:00 PMStafkeh
Can a moderator change the title to Hotfix - Basebuildings in Fog of War, please? It doesn't solve the problem 100%


edited to partial fix. :D
23 Jan 2015, 23:17 PM
#26
avatar of Mr. Someguy

Posts: 4928

He didn't fix the bug, he just removed it, per say. The problem is the splat shows up in the fog, the fix Relic wants is to make the splat invisible in the fog until spotted. All OP did was just remove the splat, which does work, but is also very ugly.

But by all means, everyone jump on the bandwagon.
23 Jan 2015, 23:25 PM
#27
avatar of Stafkeh
Patrion 14

Posts: 1006

Indeed, thats why I asked to rename the thread. But I would prefare playing with this, instead of with the version that shows the splat in the game.
24 Jan 2015, 00:37 AM
#28
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post23 Jan 2015, 21:46 PMCabreza
I suspect relic might want to fix base buildings "properly" instead of through Stafkeh's brute force approach but I'd much rather have an ugly fix than no fix at all.


:)
24 Jan 2015, 00:44 AM
#29
avatar of Ztormi

Posts: 249

Lol... I for one thought this is some bug(feature) deeper in game engine. Good job man. This should be hotfixed.
24 Jan 2015, 06:26 AM
#30
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

I'm betting Relic isn't okay with comprising the quality of their building models for the sake of gameplay, those models are pretty damn ugly.
24 Jan 2015, 10:33 AM
#31
avatar of Stafkeh
Patrion 14

Posts: 1006

I'm betting Relic isn't okay with comprising the quality of their building models for the sake of gameplay, those models are pretty damn ugly.

All OP did was just remove the splat, which does work, but is also very ugly.

Took some pictures in high quality. I think it still looks great?






24 Jan 2015, 11:02 AM
#32
avatar of Mr. Someguy

Posts: 4928

To be completely honest, it actually looks pretty nice. What about Wehrmacht and OKW structures?

I assume USF's base is untouched, since it looks the same nomatter what.
24 Jan 2015, 11:11 AM
#33
avatar of Stafkeh
Patrion 14

Posts: 1006

To be completely honest, it actually looks pretty nice. What about Wehrmacht and OKW structures?

I assume USF's base is untouched, since it looks the same nomatter what.


USF is untouched indeed. If Relic can't fix the problem 100% before next patch I wouldn't care if they use a solution like this.

Wehrmacht:


24 Jan 2015, 11:55 AM
#34
avatar of Mr. Someguy

Posts: 4928

Not bad honestly. A little rough around the edges compared to Soviet buildings, but I wouldn't actually mind it this way if they cannot fix the stamps.
25 Jan 2015, 05:21 AM
#35
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

Actually after seeing these screen shots, the models don't look bad at all. I would much rather have this as a temporary fix than nothing at all. Well done!
25 Jan 2015, 05:45 AM
#36
avatar of Enkidu

Posts: 351

Yup, that doesn't look bad at all
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