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russian armor

life threatening sound bug

7 Jan 2015, 13:20 PM
#21
avatar of Burts

Posts: 1702

I like this sound. Please keep iti in game. It contributes to the game being a massive joke and can provide some really funny moments when it happens to streamers.
7 Jan 2015, 13:28 PM
#22
avatar of Anarcy

Posts: 55

Citizens, be prepared! You don't know when it will strike again! :D


This might be the worst of it all. You dont know when it will hit you. If you keep thinking it might happen anytime, you go mad a little.
8 Jan 2015, 04:24 AM
#23
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

i've never heard this before. what kind of sounds cards is everyone running? i have an ASUS xonar running on third party drivers in my desktop, where i spend the vast majority of my time, and a realtek integrated in my laptop.
8 Jan 2015, 04:28 AM
#24
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3



MASTER IT FOOLZ #MVGame
8 Jan 2015, 04:30 AM
#25
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

#scaring the shit out of gamers since beta

There's another thread somewhere (from about a year ago) in which P.Q. is asking for more information about this bug.
8 Jan 2015, 04:31 AM
#26
avatar of steel

Posts: 1963 | Subs: 1

MASTER IT FOOLZ #MVGame
Sorry, you're wrong. This is Unagi.:snfBarton:

8 Jan 2015, 04:33 AM
#27
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3

jump backJump back to quoted post8 Jan 2015, 04:31 AMsteel
Sorry, you're wrong. This is Unagi.:snfBarton:


Dat too #MVGame
8 Jan 2015, 04:34 AM
#28
avatar of braciszek

Posts: 2053

I always considered the boom as a badly recorded sound of a gunshot. I am also pretty sure that at least one person died from fright from this noise.
8 Jan 2015, 04:41 AM
#29
avatar of steel

Posts: 1963 | Subs: 1



Dat too #MVGame
Well played MVGame
8 Jan 2015, 04:58 AM
#30
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

It sounds like somebody whacking a really heavy gage, tightly strung wire with a sledgehammer, in an empty factory for really nice reverb. And somehow it is played at volume level 11, even though your computer's max is 10.
8 Jan 2015, 05:00 AM
#31
avatar of steel

Posts: 1963 | Subs: 1

It sounds like somebody whacking a really heavy gage, tightly strung wire with a sledgehammer, in an empty factory for really nice reverb. And somehow it is played at volume level 11, even though your computer's max is 10.
More like level 15. :snfAmi:
8 Jan 2015, 06:15 AM
#32
avatar of ZombiFrancis

Posts: 2742

This bug cost me a pair of speakers. I thank my lucky stars I didn't have my music set-up switched on when it happened. I take special care now to ensure they're safe from CoH2 before playing. One set of vintage speakers is enough to lose, I'm not going to risk another.
8 Jan 2015, 06:22 AM
#33
avatar of JpHetzer

Posts: 12

I'm getting this bug pretty much on a daily basis. Relic knows about it, it's been around since beta and has been reported plenty of times, but since they just keep asking for more info in the relevant threads and never really provide any further feedback, my guess is that they are not able to track it down and fix it. Given the potential hazards of the bug you'd think they'd put some effort into it. I have a friend who played the game on really loud volume with his new headphones when it first occured for him, and he claimed his ears were ringing for a day afterwards.
8 Jan 2015, 06:26 AM
#34
avatar of ZombiFrancis

Posts: 2742

Daily basis?

On a somewhat related note, what is your current strategy when playing?

I mean, I wonder if there's a specific unit or ability that is the root of the cause. It might help track down the bug.
8 Jan 2015, 06:57 AM
#35
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1

#scaring the shit out of gamers since beta

There's another thread somewhere (from about a year ago) in which P.Q. is asking for more information about this bug.


It seems since then the sound file has changed since to me it doesn't sound the same as it used to. :D

Other than that it's still the same bug that's been plaging the game since the beta.
8 Jan 2015, 07:55 AM
#36
avatar of SlaYoU

Posts: 400

I've had it happen to me once, or maybe twice. It probably has to do with your sound drivers, i mean, i see no other explanation why it happens on a daily basis for some people, and almost never for others. This being said, i have not launched CoH2 since a good two months now.

PS: i remember it being a very loud gunshot with lengthy reverberation afterwards. Very realistic, if i weren't using headsets when playing, i could have wondered if it wasn't in the flat next door.
8 Jan 2015, 08:29 AM
#37
avatar of Mortar
Donator 22

Posts: 559

They found Fegelein.

8 Jan 2015, 08:33 AM
#38
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

I had it too, but it's gone now for many months. Hope i didn't spoke to soon tho. :S
8 Jan 2015, 08:44 AM
#39
avatar of The amazing Chandler

Posts: 1355



MASTER IT FOOLZ #MVGame


:rofl::rofl::rofl:

Very nice :D
8 Jan 2015, 10:05 AM
#40
avatar of RMMLz

Posts: 1802 | Subs: 1

This happens too often for me, first I thought it's because I use a USB headset, but it seems that everyone it experiencing this. I have already lost a few decibels of my left ear on other stuff, don't wanna lose more playing this game.
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
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Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM

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