Login

russian armor

What bulletins do you use?

27 Dec 2014, 18:47 PM
#1
avatar of austerlitz

Posts: 1705

What bulletins do you use for each faction.
What in ur opinion are the best inf and armor bulletins.
27 Dec 2014, 20:56 PM
#2
avatar of Joller

Posts: 26

I use to the axis and american all three bulletins infantry
27 Dec 2014, 21:22 PM
#3
avatar of tiburon680

Posts: 130

All infantery, or veterancy
27 Dec 2014, 23:44 PM
#4
avatar of RedDog

Posts: 43

Either three infantry, or 2 infantry and faster mine/wire building, sov.
28 Dec 2014, 00:09 AM
#5
avatar of pantherswag

Posts: 231

3% accuracy for base infantry on every faction. Then 2 5% reload reduction for MBT (Sherman/T34/Panzer 4) for other factions. Don't play OKW but the reduction on panzershrek cost seems like it's far and away the best bulletin for OKW.
28 Dec 2014, 00:52 AM
#6
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

things that increase range when i have them.
28 Dec 2014, 01:08 AM
#7
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

1- In general: Increase accuracy, cooldown and reload.
2- USF: All sherman or 3x 7% increased range on nades for the lulz
3- SU: 3 M3 bulletins, 3 sniper, 3 maxim
4- OH: MG42
5- OKW: 3x shrecks or Kubeljesus.
28 Dec 2014, 02:45 AM
#8
avatar of austerlitz

Posts: 1705

I use 2 panther 3% armor and 1 5% speed bulletin.
28 Dec 2014, 04:36 AM
#9
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Depends what commanders I have.

Unless you have a specific strategy in mind I believe it is better to put them on units:

  • That will use throughout the game
  • That will see heavy combat
  • That will see use early to get momentum



This usually points me in the direction of infantry.

For OKH:

Grenadiers
  • Accuracy
  • Cooldown
  • Reload


This fits nicely with the G43s I love.

If I have Mech Assault loaded I will swap in the combined Cooldown and Reload and add accuracy for A Grens

For OKW
  • Volks Gren Accuracy
  • Volks Gren Cooldown and Reload
  • Panzerschreck Upgrade cost



I don't usually use anything that reduces costs, but I know I will buy at least 3 Panzershreks and I want them ASAP so the cost reduction is very helpful

For Sovs
  • M3 Armour
  • Zis Penetration
  • Maxim Accuracy


Neatly complements my T1/T2 Shock Rifle default, I may swap out the M3 for Penal Accuracy however as those tend to stay around longer or even the satchel charge discount as I have lost too many games through not having quite enough munitions to take out an OKW base

A lot of people swear by stacking Grenade Range bulletins for US and SOV however.

For US
  • Rifle Accuracy
  • Rifle Cooldown and Reload
  • Officers cancel some suppression (AA)



28 Dec 2014, 16:29 PM
#10
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

I use 2 panther 3% armor and 1 5% speed bulletin.


Panther armor bulletins may not work.
28 Dec 2014, 18:59 PM
#11
avatar of austerlitz

Posts: 1705



Panther armor bulletins may not work.


Are you sure?Well diff is very small anyway,i'll just change to veterancy i guess.
28 Dec 2014, 19:09 PM
#12
avatar of Australian Magic

Posts: 4630 | Subs: 2

Im using only bulletins which stack, for example: triple +7% molotv range/ USF grenade range or something like that.
28 Dec 2014, 19:33 PM
#13
avatar of Butcher

Posts: 1217

I´m still dreaming of 3x MG42 10% faster vet.

But as I don´t get good drops I´m stuck with infantry bulletins. Bronze, Gold and that one with the Gren symbol. The worst one is the Silver one afaik - so that bulletin really has no place in the gme.
28 Dec 2014, 20:31 PM
#14
avatar of austerlitz

Posts: 1705

Im using only bulletins which stack, for example: triple +7% molotv range/ USF grenade range or something like that.


How to know which bulletins stack?
28 Dec 2014, 20:40 PM
#15
avatar of Australian Magic

Posts: 4630 | Subs: 2



How to know which bulletins stack?


Just try it and look it something is changed.
nee
28 Dec 2014, 21:36 PM
#16
avatar of nee

Posts: 1216

I only use the ones that make grenadiers, half tracks and bunkers build 10% faster. Of all the units I use in a match, those are the most consistent or frequent ones.

I never use the ones for doctrinal units, I never end up using them enough to justify using up bulletin slots.
29 Dec 2014, 09:45 AM
#17
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

you know you want a roughly 33% faster jagtiger dispatch :3
29 Dec 2014, 23:04 PM
#18
avatar of Mr. Someguy

Posts: 4928

Depends on the loadout because they're all different, but one of my Ostheer loadouts has 2 Panzer IV reload speed bulletins and a Panzer IV armour bulletin. My Panzer IV's have 9 more armour and my maximum reload time is lower than default's minimum reload time, so that's cool.
29 Dec 2014, 23:13 PM
#19
avatar of Australian Magic

Posts: 4630 | Subs: 2

Im still hunting for 5% relod for Jackson. Right now I only have 1. Imagine 3 of them...
29 Dec 2014, 23:29 PM
#20
avatar of beemer8

Posts: 104

3x5% reduced cooldown on canister shot :D
0 user is browsing this thread:

Livestreams

unknown 8
United States 27
Russian Federation 9

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1102 users are online: 1102 guests
1 post in the last 24h
9 posts in the last week
27 posts in the last month
Registered members: 50008
Welcome our newest member, Goynet40
Most online: 2043 users on 29 Oct 2023, 01:04 AM