KV-8 Post-WFA
Posts: 680
It seems that the KV-8 has had other purposes, here is a thread http://www.coh2.org/topic/20003/kv-8-40-damage-nerf/page/3
If someone uses this tank, tell me, what are the flames for?
Posts: 133
Really the only exception to this is it kills infantry, SPECIFICALLY IN BUIDLINGS, better then the other tanks near its cost.
Posts: 578
Posts: 4928
Posts: 818
The only time its worth it is vs OKW when you can burn down the flak HQ when they have almost no at 15 minutes into the game(too much at and it won't work)
vs ostheer 2 paks will shut you down or a pak and a vehicle or even just 1 pak well placed if your lucky.
The tank scales terribly doing mediorce damage with low speed and no at, it cannot respond to threats easily around the map but lacks the armor and damage to be a real spearhead vehicle. T34s are safer b/c they can kill a luchs and can avoid freevet shrek shots from volks with range and speed. even coming earlier
Of course it is worth it if your opponent gets no at units 15 minutes into the game...like every other tank doesn't really punish them harder than any other tank though
It really needs something changed so its faster OR has more armor and damage so it can decide if its going to run around the side of the map or actually be able to tank some damage in the middle of it. Cost is not an issue really it just fufils no useful role better than the alternatives it should be a viable lategame unit in terror and anti infantry tactics somehow but its really not
Posts: 4928
Posts: 760
You realize it has a 45mm gun too, right? I once used a KV-1 to chase down a damaged Puma. Another time I had no trouble fending off a Luchs, it retreated as soon as it realised I wasn't just a flamethrower!that pea shooter 45mm isn't a strong to stand on, the kv8 main problem is that its to squishy since Germans have really good at especially okw.
Posts: 647
If they have more than 2 units Of At as OKW they will force you off and you would have been better served going with an IS2 2 cps later unless you like kill a destroyed engine luchs or something crazy like that.
The only time its worth it is vs OKW when you can burn down the flak HQ when they have almost no at 15 minutes into the game(too much at and it won't work)
vs ostheer 2 paks will shut you down or a pak and a vehicle or even just 1 pak well placed if your lucky.
The tank scales terribly doing mediorce damage with low speed and no at, it cannot respond to threats easily around the map but lacks the armor and damage to be a real spearhead vehicle. T34s are safer b/c they can kill a luchs and can avoid freevet shrek shots from volks with range and speed. even coming earlier
Of course it is worth it if your opponent gets no at units 15 minutes into the game...like every other tank doesn't really punish them harder than any other tank though
It really needs something changed so its faster OR has more armor and damage so it can decide if its going to run around the side of the map or actually be able to tank some damage in the middle of it. Cost is not an issue really it just fufils no useful role better than the alternatives it should be a viable lategame unit in terror and anti infantry tactics somehow but its really not
this.
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Posts: 708 | Subs: 1
KV-8 is fine IMO. I use it almost every game I play against OKW as Soviets. It rapes blobs. Granted, given the OPness of Schrek blobs, it needs to be used carefully. If the blob is at range, back pedal away. If you can catch them close in, it will rape dem volks.
Two panzershreks solo KV-8, also panter can take care about KV-8 easily, so pls.
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Posts: 1702
Vs ostheer, meh, i'd rather have a t-70
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Posts: 559
Posts: 2070
If they have more than 2 units Of At as OKW they will force you off and you would have been better served going with an IS2 2 cps later unless you like kill a destroyed engine luchs or something crazy like that.
The only time its worth it is vs OKW when you can burn down the flak HQ when they have almost no at 15 minutes into the game(too much at and it won't work)
vs ostheer 2 paks will shut you down or a pak and a vehicle or even just 1 pak well placed if your lucky.
The tank scales terribly doing mediorce damage with low speed and no at, it cannot respond to threats easily around the map but lacks the armor and damage to be a real spearhead vehicle. T34s are safer b/c they can kill a luchs and can avoid freevet shrek shots from volks with range and speed. even coming earlier
Of course it is worth it if your opponent gets no at units 15 minutes into the game...like every other tank doesn't really punish them harder than any other tank though
It really needs something changed so its faster OR has more armor and damage so it can decide if its going to run around the side of the map or actually be able to tank some damage in the middle of it. Cost is not an issue really it just fufils no useful role better than the alternatives it should be a viable lategame unit in terror and anti infantry tactics somehow but its really not
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