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Puma Smoke Ability

10 Dec 2014, 15:50 PM
#1
avatar of sultan36z

Posts: 45

puma should have the ability to smoke after reaching vet?
10 Dec 2014, 15:54 PM
#2
10 Dec 2014, 15:59 PM
#3
avatar of Erguvan

Posts: 273

absofuckinglutely...
10 Dec 2014, 16:00 PM
#4
avatar of JHeartless

Posts: 1637

I dont see why not. I think more light vehicles should have access to smoke to allow them to be preserved. They are a pretty big investment.
10 Dec 2014, 16:13 PM
#5
avatar of sultan36z

Posts: 45

I dont see why not. I think more light vehicles should have access to smoke to allow them to be preserved. They are a pretty big investment.


Good point , I wish that developers take this for next balance patch :unsure:
10 Dec 2014, 16:29 PM
#6
avatar of pantherswag

Posts: 231

I remember in beta they had a triple tiered smoke release that just shot smoke everywhere. That shit was absurd.

But yeah, I think moving smoke to like vet 1 instead of having it out of the box would make Soviet T3 more viable vs OKW. As it stands now, I think the smoke is too much of a get out of jail card for Pumas against AT guns. Especially when you consider that it can take 3 shots from ZiS / 57 mm and having a speed faster than the T70. Idk though, sounds good on paper, but might make the puma too vulnerable. Who knows. Could be cool to try in a mod or something.
11 Dec 2014, 00:17 AM
#7
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

all other light vehicles/tanks, baring the M8 Scott, have smoke at vet0. i think tanks are the same way.
11 Dec 2014, 01:55 AM
#8
avatar of DakkaIsMagic

Posts: 403

Apparently only Germany discovered smoke launcher technology during WW2.
11 Dec 2014, 02:29 AM
#9
avatar of Mittens
Donator 11

Posts: 1276

Would only be fair
11 Dec 2014, 02:43 AM
#10
avatar of Aladdin

Posts: 959

Definitely not cause it has such a shitty armor for its cost!!!
11 Dec 2014, 03:11 AM
#11
avatar of Aladdin

Posts: 959

How about M20 not having smoke before vetting up? Is that fair? I don't think so either
11 Dec 2014, 03:22 AM
#12
avatar of braciszek

Posts: 2053

jump backJump back to quoted post11 Dec 2014, 03:11 AMAladdin
How about M20 not having smoke before vetting up? Is that fair? I don't think so either


Why would that not be fair? Id like to think that that should apply to everything.
11 Dec 2014, 04:19 AM
#13
avatar of Aladdin

Posts: 959



Why would that not be fair? Id like to think that that should apply to everything.


That could be good, but then it definitely decreases the reliability and hence the use of these units in the game.
11 Dec 2014, 06:59 AM
#14
avatar of Australian Magic

Posts: 4630 | Subs: 2

In fact Puma does not need smoke that much at vet 0. As OKW all you can face is AT gun, Stuart, Rifles with bazooka :foreveralone:, M20 or AA truck. No big deal for Puma. On the other hand, M20 has to deal with homing schrekcs and Puma since it hits the field (Puma can enter ~1min after M20). So M20 need smoke at vet 0. Puma need it only when Shermans/T34 appear because it's superior to t1/t2 units.
11 Dec 2014, 07:34 AM
#15
avatar of JohnnyB

Posts: 2396 | Subs: 1

yeah, it doesn't need smoke so bad, so it can come at vet 1 I guess.
11 Dec 2014, 07:56 AM
#16
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

yes, but what about late pumas?

i understand people's issue with the puma smoke but i think it should stay vet0. i really wish more light vehicles had access to smoke but OKH is kind of screwed in that regard because it's already doctrinal.
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