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100% subjective review of AA

6 Dec 2014, 21:51 PM
#21
avatar of Katitof

Posts: 17914 | Subs: 8



Games have been getting cheaper over the years, not more expensive, so your comparison to other industries holds no water. MAKING games, especially AAA games, have been getting more expensive to make, which is probably why AA is so expensive.


*looks at steam and all the 49,99 euro and higher games*

Umm, you sure?

I mean, sure, 2-3 year old titles are getting cheaper over the years, but fresh releases want to rape your wallet and rub it on your face.

Unless its 1531412th clone of terraria or minecraft then yea, these 'treasures' of gaming industry are cheaper.

It doesn't change the fact that Opposing Fronts offered much more bang for its buck, especially coming from the same developers.

True that, but then again, so did pretty much every expansion back then compared to what companies serve us today.

AAA rated game back then was cheaper then AAA rated game today.
6 Dec 2014, 21:53 PM
#22
avatar of astro_zombie

Posts: 123

I cannot, in good conscience, recommend this to anyone for $40. Absolutely not worth it.

Opinion? Yeah, whatever, but I'm pretty confident that it's true.
6 Dec 2014, 21:57 PM
#23
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Hopefully, there will be an authoritative guide out here soon- and it may well please all - well,at least - most of you. ;)
6 Dec 2014, 22:00 PM
#24
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

AA reminds me of the good old days when Relic introduced the strategic map in the campaign of DoW 1 Dark Crusade. It was brilliant. Seven total different armies were fighting for the control about the planet. You could play with each of them, the ai toke control over the rest. The ai conquered territory and fought you and the other ai´s. And each territory was important since the gave several boni like an unit for your honour guard or more resources. Sure, the most missions were just skirmishes (but the fights for a factions main fortress were really nice) and the howle story was text based but hey, it was new and it was cool.

In AA you got two armies, just one is playable. Your opponent does nothing. He is just there. Half of the missions are skirmishes. I really like the briefings and the missions intros. The kompanie system.. not sure about that. I feel it´s just there so you play more careful and don´t just spam the ai to death. It´s not a bad idea but it is not a good one either. For sure the DLC is way too expensive. The system itself is cool but Relic could have done way better as they did in the past.
6 Dec 2014, 22:02 PM
#25
avatar of Mr. Someguy

Posts: 4928

Games have been getting cheaper over the years, not more expensive, so your comparison to other industries holds no water. MAKING games, especially AAA games, have been getting more expensive to make, which is probably why AA is so expensive.


That makes no sense, you're saying games are getting cheaper but the cost of production is rising? That is not at all how economics works. The cost of games is not getting cheaper, the standard wasn't always $60.
6 Dec 2014, 22:16 PM
#26
avatar of Porygon

Posts: 2779

I hate it when every game developer did their work in this way.



Relic did their job exactly as this picture have shown.


Kojima (Metal Gear), Rockstar (GTA), Nintendo could be the only game industry still having conscience, making good games but not raping gamers' wallet.
6 Dec 2014, 23:13 PM
#27
avatar of broodwarjc

Posts: 824



Kojima (Metal Gear), Rockstar (GTA), Nintendo could be the only game industry still having conscience, making good games but not raping gamers' wallet.


Agree with Rockstar, somewhat with Nintendo, but Kojima though...is succumbing to the greed.

Metal Gear Solid V: Ground Zeroes for $40-30! For a 2 hour stealth mission! For shame Kojima.

As for AA, not worth it. Missions are too boring overall and some are way too long and others too short.
6 Dec 2014, 23:39 PM
#28
avatar of Porygon

Posts: 2779



Agree with Rockstar, somewhat with Nintendo, but Kojima though...is succumbing to the greed.

Metal Gear Solid V: Ground Zeroes for $40-30! For a 2 hour stealth mission! For shame Kojima.

As for AA, not worth it. Missions are too boring overall and some are way too long and others too short.


Dunno GZ is that expensive, I got it with my PS4 with only a few bucks.
7 Dec 2014, 03:13 AM
#29
avatar of broodwarjc

Posts: 824



Dunno GZ is that expensive, I got it with my PS4 with only a few bucks.


You got it after it came out at release it was $40 for the disc copy and $30 for download version.

Anyway the point is some game makers are making less and less content and charging more money for it. AA is $20 max, wait for a sale and even then, I would advertise only getting it for $10 and only if you REALLY like the USF faction.
7 Dec 2014, 03:41 AM
#30
avatar of TheCrimsonSpire

Posts: 31



That makes no sense, you're saying games are getting cheaper but the cost of production is rising? That is not at all how economics works. The cost of games is not getting cheaper, the standard wasn't always $60.


No, they were even more expensive. I don't know how long you have been around the industry, but games used to cost 80-$100 in retail, not the $60 of today. Games on PC today are cheaper than ever, and with the rise of DLC content, and the fall of "expansion packs", addons are now priced around the 10-$20 range.

Making games IS getting more expensive. What MOST developers do to compensate this rise in cost, is to not take risks with new IP's and to make smaller packets of addon content which takes less dev time. Relic is trying to keep the old-school system of expansion packs, but the problem here is AA doesn't contain the content that justifies it.
7 Dec 2014, 10:01 AM
#31
avatar of Porygon

Posts: 2779



No, they were even more expensive. I don't know how long you have been around the industry, but games used to cost 80-$100 in retail, not the $60 of today. Games on PC today are cheaper than ever, and with the rise of DLC content, and the fall of "expansion packs", addons are now priced around the 10-$20 range.

Making games IS getting more expensive. What MOST developers do to compensate this rise in cost, is to not take risks with new IP's and to make smaller packets of addon content which takes less dev time. Relic is trying to keep the old-school system of expansion packs, but the problem here is AA doesn't contain the content that justifies it.


From 80s, I never saw a PC game or console game selling more 60 bucks (USD), you sure you weren't ripped off or scammed?
7 Dec 2014, 10:56 AM
#32
avatar of computerheat
Honorary Member Badge
Benefactor 117

Posts: 2838 | Subs: 3

AA reminds me of the good old days when Relic introduced the strategic map in the campaign of DoW 1 Dark Crusade. It was brilliant. Seven total different armies were fighting for the control about the planet. You could play with each of them, the ai toke control over the rest. The ai conquered territory and fought you and the other ai´s. And each territory was important since the gave several boni like an unit for your honour guard or more resources. Sure, the most missions were just skirmishes (but the fights for a factions main fortress were really nice) and the howle story was text based but hey, it was new and it was cool.

Dark Crusade was awesome :D I was hoping Ardennes Assault was just going to be a COH version of Dark Crusade. It doesn't look like that is the case so I won't be getting it until the price comes down considerably, if at all.

With regard to the objectivity or subjectivity of reviews:

7 Dec 2014, 11:49 AM
#33
avatar of CABOFRIO

Posts: 27

coh is not a single player game, i don t like this kind of DLC single player.I will buy it when a big offer came out like 2 or 3 dollars and play it when server is down.
7 Dec 2014, 13:05 PM
#34
avatar of Katitof

Posts: 17914 | Subs: 8

coh is not a single player game


Must be why we have 2 campaigns and 4 ToW mission packs.

CoH2 is both, sp and mp and its up to you which part you play.
7 Dec 2014, 15:26 PM
#35
avatar of Mettiu

Posts: 100

The most well written wine thread i've ever had the misfortune of reading

Most stupid answer I ever read in my life.

Back to the topic. I think OP did good job on review since AA is just that.
7 Dec 2014, 17:50 PM
#36
avatar of TheCrimsonSpire

Posts: 31



From 80s, I never saw a PC game or console game selling more 60 bucks (USD), you sure you weren't ripped off or scammed?


You should really do the research before making assumptions. Here is an article from 2013 that shows with graphs(inflation considered) the decline in cost of both disc and cartridge games.
7 Dec 2014, 20:16 PM
#37
avatar of Porygon

Posts: 2779



You should really do the research before making assumptions. Here is an article from 2013 that shows with graphs(inflation considered) the decline in cost of both disc and cartridge games.


Well, maybe it happened in US, but never in Asia.
100 bucks for a cartilage console was way too crazy. :foreveralone:
8 Dec 2014, 13:15 PM
#38
avatar of Showtaro

Posts: 121



That argument reminds me of people constantly remembering times when gas was 300% cheaper then it is now(talking europe).

I don't believe comparing prices to that from before 7 years have any validity, because just about everything, from bread to cars is more expensive then back then, games are no exception-7 years is quite a long time for world economy and the only games that cost as much as coh back then are horrible indie games I wouldn't want to wipe myself with not to mention play.

Be happy you're not forced to buy it just because you want to play mp.


kudos hahahaha :clap:
8 Dec 2014, 14:56 PM
#39
avatar of JohnnyB

Posts: 2396 | Subs: 1



If you played the Panzer Elite campaign of the first game, you may want to throw coins of 25 Euro in Relic dev face.


...which reminds me to ask Relic: why Ardennes Assault has just an USF campaign? How much more interesting was if it had a german capaign too?
Yes, indeed, the PE campaign was awsome, in general Coh1 campaigns were better.
8 Dec 2014, 15:36 PM
#40
avatar of SUCKmyCLOCK

Posts: 207



That argument reminds me of people constantly remembering times when gas was 300% cheaper then it is now(talking europe).

I don't believe comparing prices to that from before 7 years have any validity, because just about everything, from bread to cars is more expensive then back then, games are no exception-7 years is quite a long time for world economy and the only games that cost as much as coh back then are horrible indie games I wouldn't want to wipe myself with not to mention play.

Be happy you're not forced to buy it just because you want to play mp.


What trash are you talking??? Games have been getting cheaper and cheaper............. absolute garbage from you again.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Yesterday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM

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