Concerns about observer mode
Posts: 2396 | Subs: 1
Suppose I have a friend that watch my live game and meanwhile he's on TeamSpeak or Skype with me. What if he will give me tips about enemy build and incomming attacks? About where my opponent has its units? About building order and start buildings? And so on.....
Wouldn't this be.... cheating?!
Posts: 165
There is a 8 min delay.
Posts: 2396 | Subs: 1
Don't worry JohnnyB .. obs mode isn't OP.
There is a 8 min delay.
Really?
Posts: 322
No delay is probably useful for friends/clans practicing so observers can prompt the players with relevant questions to get them thinking about how they can play better.
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Posts: 824
Really?
Yes really there is an eight minute delay.
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Permanently BannedPosts: 2807 | Subs: 6
Posts: 503
5 mins delay in ranked (cant be changed) and in custom it's probably from 0 to 10 mins (can be changed)
son, did you smoke too much weed again ?
it was said many times before: automatch delay has a fixed 8 min delay. costum games have an option to set it anywhere between 0-15 mins
Posts: 3293
so apparently its been increased this is good thing.
Posts: 292
at one point early on it was 3 minuites standard though you can set it to whatever you want in custom games.
so apparently its been increased this is good thing.
This is not* a good thing.
3 minutes is more than enough.
Posts: 503
This is not* a good thing.
3 minutes is more than enough.
right cause mines just vanish after 3 min... and what difference does it make to you if its 3 or 8 mins? i just dont get it, sorry
Posts: 3293
This is not* a good thing.
3 minutes is more than enough.
more i think about it 5 minutes seems good. 8 is probably to much.
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son, did you smoke too much weed again ?
it was said many times before: automatch delay has a fixed 8 min delay. costum games have an option to set it anywhere between 0-15 mins
I do not look at every post... son
Posts: 824
Which can happen, but most 1v1 and 2v2s have action and unit repositioning at least once a minute, so any "cheat data" would be horribly useless.
Posts: 292
right cause mines just vanish after 3 min... and what difference does it make to you if its 3 or 8 mins? i just dont get it, sorry
Since 8 minutes is a horribly long time in CoH2. 3 minutes would be perfect, it would give you a better feeling that it is actually "live". Since you don't seem to care about how long the delay is, would it have been better for you if Relic just automatically uploaded the replays of each game instead of creating the observer mode? It would probably have saved them a lot of effort when people like you don't care about when a game is taking place.
Posts: 249
Since 8 minutes is a horribly long time in CoH2. 3 minutes would be perfect, it would give you a better feeling that it is actually "live". Since you don't seem to care about how long the delay is, would it have been better for you if Relic just automatically uploaded the replays of each game instead of creating the observer mode? It would probably have saved them a lot of effort when people like you don't care about when a game is taking place.
You can set it to 0 in custom games for tourneys so the stream is actually live. To be honest I wasn't even expecting observer mode to be implemented in automatch. I think 8 minutes is fine. I for one look forward to spectating my friends' games a lot while chatting in teamspeak.
Posts: 16697 | Subs: 12
I don't mind being 8 minutes behind (how would I know how far behind I am, anyway?). But I do mind having to wait 8m between each game when I'm following a player. Right now I'm just thrilled to have this new feature... and am not very bothered at all about the little rough spots.
Posts: 786
The only issue that I see with the delay (8m is fine... better to err on the side of caution when you're showing all automatch games to everybody, which is awesome, btw), is when you are trying to follow a player. When I did my casting marathons, I would often find Aimstrong or Korean Army playing automatch, and I would enjoy streaming 3 of their games in a row. Having to wait 8m before the next game was kindof a bummer for my stream marathon. I wonder if a "follow player" option could exist, where it automatically starts getting the data when they go into their next game.
I don't mind being 8 minutes behind (how would I know how far behind I am, anyway?). But I do mind having to wait 8m between each game when I'm following a player. Right now I'm just thrilled to have this new feature... and am not very bothered at all about the little rough spots.
Actually the 8min delay has nothing to do with that...if they went from a game directly to the next you'd experience no idle time. Your idle time is exactly the time it takes them to be matched with an opponent and load the game.
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