...Yours on the otherhand doesnt highlight why i am so wrong. You're so much of a devoted fanboy you don't want this game balanced.
Your claim was Allies are favored in terms of munitions income and the strength of their abilties/upgrades. As has been pointed out, that is a false statement. I didnt want to repeat that. Who spends Mun for what, was my constructive blink. Sorry for the rest of the post, as it might have been a little toxic. Point still stands.
...
... obers get lmg for free. Falls get 4 fg42's for free. Mg's on tanks are really cheap. invest in shreks and u can easily deny all allied armor flanks.
Basically l2p...
you just need to be very selective of which munition abilities are important to you. priority #1 should be shreks, and after that it is up to your discretion and what the situation calls for...
Basically what is done here is balance early t0 Schrecks with you needing to decide if you need them (Sov t1, US t2) or can spam nades u dont have to research. In later stages u dont need mun to unlock the potential of your infantrie (besides fuss), like dp-42, lmg 42, bars, 1919bars, thompsons, ppsh. So can keep laying mines, throwing nades and equip even the last volk with a schreck.
You made a post that defeated itself, not a good basis fo discussion. You did do that by just picking few aspects of the whole picture and dramatizing the shit out of it. Even tho you seem to be able to play this game on a half decent level.
Btw squad wipes due to squad size is an etnirely different topic.