Should engine crits do damage over time?
Posts: 2280 | Subs: 2
Permanently Bannedshould the fire do damage to the vehicle over time?
Posts: 1970 | Subs: 5
Posts: 1604 | Subs: 3
Recently a lot of threads suggest that tanks should be removed from the game with all the penalties people want to have on them; fuel upkeep, damage over time on engine crits and no auto fire for heavy tanks.
Posts: 627
Imagine how strong at nades and panzerfausts become.
Recently a lot of threads suggest that tanks should be removed from the game with all the penalties people want to have on them; fuel upkeep, damage over time on engine crits and no auto fire for heavy tanks.
What we want are tanks that accentuate combat, not dominate it entirely.
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Posts: 1702
Suddenly, molotovs become the most cost effective upgrade in the game. Able to oneshot all heavy tanks.
Kill two birds with one stone, make conscripts scale better and make soviets less reliant on doctrines MVGame.
Posts: 467
What we want are tanks that accentuate combat, not dominate it entirely.
Since when is 'we' the voice of everyone?
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Posts: 17914 | Subs: 8
Since when is 'we' the voice of everyone?
Since there is a good dose of common sense in that sentence.
edit:
But the OPs idea is still a horrible one.
Posts: 1970 | Subs: 5
Posts: 158
definitely not! damaged engine is already extremely bad, destroyed engine is basically dead tank. Why it should be even worse?
+1
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