Pathfinding
Posts: 4630 | Subs: 2
I lost too many units cause of this rotation issue...
Posts: 1003
Jacksons only shine in open space.
Posts: 70
This is reason, why USF sucks late in team battles. One rush PzG and your Jakcskons are in dust.
Jacksons only shine in open space.
I pretty much agree. Jackson pathing is the most frustrating thing about CoH2 and is the primary reason why USF seems to underperform so badly during the late-game. I can't count the number of times my Jacksons have eaten multiple pak rounds because they've decided to spin in place instead of actually reversing away.
Posts: 4928
Posts: 640
Posts: 10665 | Subs: 9
Posts: 4928
Posts: 2070
Posts: 1355
Posts: 1276
Posts: 105
Posts: 210
Posts: 1585 | Subs: 1
Posts: 7
Posts: 151
Posts: 10665 | Subs: 9
plus ça change, plus c’est la même chose. = nothing changes......
Posts: 4630 | Subs: 2
Lost a game because of that
I wonder why pathing problems are mostly occur with USF... The most fragile units that need great pathing have the worst pathing
Posts: 344
Posts: 4630 | Subs: 2
Use the reatreat button for reverse or tanks will autorotate.
Ekhem... I used reverse button in this case.
Livestreams
18 | |||||
15 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
40 posts in the last month
Welcome our newest member, juliavargascom
Most online: 2043 users on 29 Oct 2023, 01:04 AM