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Hetzer coming? Ambush Assault Doctrine

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27 Sep 2014, 21:35 PM
#1
avatar of Highfiveeeee

Posts: 1740

Just went through a Steam topic where someone was complaining about the pay2win attitude of Relic when I found an interesting screenshot.
The poster stated he did it while watching a video (probably Twitch/Hitbox?) and it's about an upcoming commander called Ambush Assault Doctrine.
Has anyone more informations about this? I saved the image but somehow the thread was deleted by Valve (OP in fact did insult Relic very bad so maybe that was the reason, lol).

Here's the screen:



Unfortunately it is very blurry but I managed to decrypt some of the text.

2CP - Tank Hunter(?) Package
(???) grenadiers(?) can be upgraded with (???) hunter(?) packages

4CP - Recon Overflight

6CP - StuG II Ausf. E Assault Gun

7CP - Jagdpanzer 38(t) Hetzer Tank Destroyer
Light Hetzer tank destroyers can be ordered onto the battlefield(?)

8CP - Light Artillery Barrage


Hetzer would be GREAT. Loved that beast in CoH1.
Does anoyone more about that?
27 Sep 2014, 21:48 PM
#2
avatar of Baionetto

Posts: 90

sound good, so this single player campaign will give us some units only for multyplayer or what?
27 Sep 2014, 21:48 PM
#3
avatar of Sgt.Chickenface
Patrion 310

Posts: 155

Hetzer would be great just like that thingy. Was great in COH 1:).
27 Sep 2014, 21:56 PM
#4
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
NICE!! NEW UNIT
27 Sep 2014, 22:03 PM
#5
avatar of Mr. Someguy

Posts: 4928



2CP - Tank Hunter(?) Package
(???) grenadiers(?) can be upgraded with (???) hunter(?) packages


It says German grenadiers can be upgraded with tank hunter packages.
27 Sep 2014, 22:05 PM
#6
avatar of Highfiveeeee

Posts: 1740

So maybe Volksshrecks coming to Ostgrenadiers?
27 Sep 2014, 22:07 PM
#7
avatar of Mr. Someguy

Posts: 4928

Seems that way, although I don't know how useful that would be considering you'd be sacrificing 25% of your anti-infantry ability for it, as opposed to expanding it with an LMG or G43.
27 Sep 2014, 22:10 PM
#8
avatar of I<3CoH

Posts: 177

Permanently Banned
Sorry but without a source this really means nothing. That can be photoshopped in half a minute.

Things to consider: The graphic for the hetzer does is not similar enough to other call-in preview graphics: It is too large and has a camo applied to it.

And another commander for Ostheer? Also unlikely, because that would mean more commanders for the soviet factions as well (they are supposed to have the same amount of commanders).

If there are going to be new multiplayer commanders with ardennes assault then the US Forces will get some (obviously) and so will the OKW. Not Ostheer.
27 Sep 2014, 22:11 PM
#9
avatar of Kallipolan

Posts: 196

Oh man, I loved the Hetzer in CoH1. Cutest lil' Tank Destroyer ever. Hopefully it keeps its weird stealth mode ability (even if it was a bit silly sometimes).
27 Sep 2014, 22:12 PM
#10
avatar of Highfiveeeee

Posts: 1740

Source was http://steamcommunity.com/app/231430/discussions/0/616189106510681981/ but seems like the thread is dead.

Yeah probably new commanders after Ardennes Assault will be for OKW/US that is definitely true :(
Hopes and dreams somehow crushed haha :/
But maybe it's just some thing like the no step back commander for the soviets :)
27 Sep 2014, 22:14 PM
#11
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

27 Sep 2014, 22:15 PM
#12
avatar of Katitof

Posts: 17914 | Subs: 8

I'd be surprised if it wasn't simply photoshopped.

Why?

Because grens shrecks make as much sense as giving penals mosin nagat upgrade-it simply makes none.

And yea, no source also means no creditability.
27 Sep 2014, 22:15 PM
#13
avatar of Rogers

Posts: 1210 | Subs: 1

Oh look a Stug E... how original!
27 Sep 2014, 22:17 PM
#14
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post27 Sep 2014, 22:10 PMI<444>3CoH
And another commander for Ostheer? Also unlikely, because that would mean more commanders for the soviet factions as well (they are supposed to have the same amount of commanders).

If there are going to be new multiplayer commanders with ardennes assault then the US Forces will get some (obviously) and so will the OKW. Not Ostheer.


Relic said they weren't going to cease support for the existing factions. Just because OKW and USF are out doesn't mean the old factions are going to be completely abandoned.



jump backJump back to quoted post27 Sep 2014, 22:15 PMKatitof
I'd be surprised if it wasn't simply photoshopped.

Why?

Because grens shrecks make as much sense as giving penals mosin nagat upgrade-it simply makes none.

And yea, no source also means no creditability.


This is the company that made a doctrine based around Conscripts with PTRS's. The worst AT weapon in the game on the worst scaling infantry in the game.
27 Sep 2014, 22:26 PM
#15
avatar of UGBEAR

Posts: 954

Looks interesting, but, the best off-map OST can have is stuka dive bomb, light arty is plain bad. Hetzer is a welcome addtion! Great stop gap machine, hope it have decent frontal armor.



27 Sep 2014, 22:44 PM
#16
avatar of Spielführer

Posts: 320

Looks ok, atleast the Hetzer as a new eye candy...but there is so much more possible
27 Sep 2014, 22:55 PM
#17
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post27 Sep 2014, 22:26 PMUGBEAR
Looks interesting, but, the best off-map OST can have is stuka dive bomb, light arty is plain bad. Hetzer is a welcome addtion! Great stop gap machine, hope it have decent frontal armor


Stuka takes too long, I prefer Light Artillery.
27 Sep 2014, 23:18 PM
#18
avatar of UGBEAR

Posts: 954



Stuka takes too long, I prefer Light Artillery.


no smoke warning, instant kill on any emplacement, sound warning simple too late for your opponent when in teamed game, recon+stuka=no B4 or 152 in the game whatsoever, stuka only costs 160 munition meanwhile IL-2 attack needs 200 munition.


still prefer light artillery? Anyway you have it.
27 Sep 2014, 23:39 PM
#19
avatar of NinjaWJ

Posts: 2070

always nice to see new units being introduced
27 Sep 2014, 23:58 PM
#20
avatar of Mr. Someguy

Posts: 4928

You wait about 6 seconds after click, then 5 seconds after siren. Unless you're attacking a static target or a bad player, the juiciest targets don't stand around for 11 seconds especially after the alarm sounds. The lethal AOE is also surprisingly small, 6.4 square meters, roughly the area of a USF Fighting Position.
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