But that would destroy this beautiful, pure, aryan ladder that isn't corrupted by a single allied game.
http://www.coh2.org/ladders/playercard/steamid/76561198044283346
he played soviets once in 2v2 random and surprisingly lost
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But that would destroy this beautiful, pure, aryan ladder that isn't corrupted by a single allied game.
http://www.coh2.org/ladders/playercard/steamid/76561198044283346
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he played soviets once in 2v2 random and surprisingly lost
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So ok, the're optimal for mid range combat.
My only problem is that I don't know where midrange is
sure I know the numbers but it's not like I have a damn ruler to measure distances for every engagement ingame
I mean staying at long range is easy, stay at maximum shooting range of your troops.
Closerange is also simple, go hug your enemy.
But stay midrange?
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Yeah, it is not intuitive, especially since "mid range" seems to mean something different for every unit. There would need to be some kind of indicators in game, but I don't know how that could look like.
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So you'd say that sturmpioneers, can't really inflict damage of the short range class, since their mid range starts already at 3?
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Read what you write. Read it again. Read it again. It's fuckign disrespectful towards people who spend the time to provide you with graphs in order to actually help you understand it. You disgust me. Feel free to report me, I'm done with this.
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Just because there actually exists an allied infantry that are better than them at t0 now doesnt mean theyre underpowered.
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Pretty sure I can consistently make it happen. I may be many things, a half-troll, a stupidly serious and pragmatic brick wall of a person, an Axis purist player. That said I am NOT a liar.
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Hey calm down. I'm just confused by the patch notes that say mid range reduced to 3 and your post that states effectively short range starts at 5. No need to be offended.
I really appreciate your posts generally.
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The following is taken directly out of the staff forums and is not really well explained. It's part of a guide I and others once started to write regarding the mechanics and stats of CoH2. Never really got too far as motivation quickly drops.
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