Patch September 9th, 2014
Posts: 2070
Posts: 380
Posts: 2487 | Subs: 21
And Cruzzi - You are damn wrong with at least 7 of your points. You'll see
You two guys should do a 1v1 together and see who's balance arguments are better via battle
Posts: 1705
PROS:
Easy eight fixed.
Dodge fixed.
Pathfinding made better(hopefully)
Mg positioning fixed.
TARGET PRIORITIZATION..FINALLY.BIG THANKS.
Osttruppen increased viability.
Panzergrenadiers increased viability(hopefully)
Brummbarr major buff.
Sturmtiger revived.
Mg34 cost brought in line.
End to medical supplies whining.
Flak halftrack better.
Kubel much better.
Stuka strafe nerfed NOOO..
USF and scavenge arty fixed.
Generally like the basic infantry changes,but lets not get too optimistic until actual experience.
CONS:
Penals are still penals.
Maximspam still rampant.
ISU cheat unit still at large.large tank destroyers still in game breaking mode.
Sniperspam still as usual.
Call-ins NOT fixed.
Wehrmacht tiering still costly,hopefully new units worth it.
Stuart got nerfed-what?
UNSURE:
Panther 320 armor?Accuracy buff is welcome...but don't know abt this..at 350 armor is-2 is very diff to penetrate for axis AT which have better penetration.Maybe fuel decrease and DPS would have been better.This could lead to unkillable panther with bulletins.
Jaeger - Like this.Don't know how it'll work out.
Guards button -lets see.Soviets had worse issues than this.
Obersoldaten- lets see
Overall one big question why is isu still allowed?Otherwise happy.
Posts: 2807 | Subs: 6
Look at all dem fucks given.
Ostheer is still unplayable, soviets are still OP cuz they've changed what, slightly cons and guards? USA and OKW are lame as they were since release
Posts: 2070
no change to call in meta....
Posts: 365
Easily my favorite change is the priotize vehicles button.
However I'm quite underwhelmed with the warspoils changes. it needs something bigger. I'm hoping the next patch will let me do something with my SIX duplicate faceplates besides just hide them. Duplicates need to be re-rolled and redistributed.
Posts: 85
Posts: 2819
But I agree about the call-ins.
Anyway, changes looking good atm.
If you see me booting up CS:GO tonight I'll probably be raging laik hell and not liking the patch.
e: First thing I see is that the maps are not in the automatch game.
I think that really would spice up the game. You could already play custom maps in custom game, nothing really changed
Posts: 713 | Subs: 2
Posts: 665
The vehicle priority targeting is a very welcome change, however, and so is the LMG nerf.
Posts: 1705
Posts: 36
Posts: 390
Permanently Banned
Ostheer is still unplayable, soviets are still OP cuz they've changed what, slightly cons and guards? USA and OKW are lame as they were since release
How can you know this without even playing 1 game after the patch came out??
Posts: 85
Still useless units: SU 76 , ml 20 152mm and so on...
Do the devs ever listen the players? Or they do their cooking alone
Posts: 1617
Posts: 641 | Subs: 1
Posts: 140
RIP USF.
Posts: 17914 | Subs: 8
At least LMG changes are decent and relic wasn't mad enough to nerf irregular/partisans LMGs as well.
Glad for osttruppen buff thou, but conscripts...why such weird rec acc modifier? Will it be EASIER to hit them now?
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