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russian armor

Patch September 9th, 2014

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9 Sep 2014, 20:21 PM
#81
avatar of Burts

Posts: 1702

Of course what really needed a nerf, was the t-34/76, because that shit was seriously OP.

Rip WC 51, suffered the fate i predicted, same as dushka for defensive community tactics.

RIP button, a waste of muni now.

And of course all SMGs were buffed, except conscript PPSH, which were nerfed, since that was seriously OP.


Overall a decent patch but a bunch of completely unnececarry changes.
9 Sep 2014, 20:21 PM
#82
avatar of Medman

Posts: 39

Jagdtiger still shooting through obstacles? And now it can fight back while buttoned? How can Relic be any more clueless than they are.
9 Sep 2014, 20:24 PM
#83
avatar of Greeb

Posts: 971

jump backJump back to quoted post9 Sep 2014, 20:21 PMMedman
Jagdtiger still shooting through obstacles? And now it can fight back while buttoned? How can Relic be any more clueless than they are.


If I read correctly, now SturmTiger can shot through obstacles too. Correct me if I'm being mistaken.

Seriously, this game is getting more stupid in each patch
9 Sep 2014, 20:25 PM
#84
avatar of Thunderhun

Posts: 1617

First impression:

GJ ignoring Ostheer at the hell of (balance) Stalingrad, like the 6th Army.

RIP, Jeep and Scavenge doctrine.
RIP, Gren, your only advantage in game, is fucked.
RIP, MG34, you served das Vaterland well.
RIP, 251 Flak, you are more worthless than ever.
RIP long ago, Panzerwerfer... :foreveralone:

Soviet cheese no.1 Snipers, unchecked.
Soviet cheese no.2 Maxim, unchecked.
Soviet cheese no.3 ISU, unchecked.
Soviet cheese no.4 man-held tractor beam device, unsure.
Soviet cheese no.5 late game super armor callin without tech, unchecked.

Ostheer tech being suck, unchecked.
Ostheer Panzerfireworkwerfer, unchecked.
Ostheer 222 being useless, unchecked.


Nevermind the broken call-in BS, the OP Puma, optimization, USF's AT unchecked.....etc.
9 Sep 2014, 20:26 PM
#85
avatar of Australian Magic

Posts: 4630 | Subs: 2

So Jadgtiger still can shoot through obstacles. Epic.

I was hoping for some changes how Ost are teching up but...
9 Sep 2014, 20:27 PM
#86
avatar of Thunderhun

Posts: 1617

So Jadgtiger still can shoot through obstacles. Epic.


Everything except russian steel. ISU-152 still wipes squads......Epic.
9 Sep 2014, 20:28 PM
#87
avatar of AchtAchter

Posts: 1604 | Subs: 3

So Jadgtiger still can shoot through obstacles. Epic.

I was hoping for some changes how Ost are teching up but...


Well it's intended since Jagdtiger should be stronger than a Elefant.
9 Sep 2014, 20:31 PM
#88
avatar of __deleted__

Posts: 1225

Not gonna comment the balance before playing this patch, but, in the name of all that is sacred...Relic! The Browning "Assault" Rifle? I realise fully well not everybody is a firearm enthusiast or gives a damn about such things, but still, seriously, this is beyond all facepalm and makes you guys look downright unprofessional. Could you not bother to hire a historian/firearms expert for a day or two and look that sort of stuff over?
9 Sep 2014, 20:31 PM
#89
avatar of Greeb

Posts: 971



Well it's intended since Jagdtiger should be stronger than a Elefant.


Then make it stronger, do not give it mystical powers.
9 Sep 2014, 20:32 PM
#90
avatar of Winterfeld

Posts: 249

What i dont understand is why it first says that Grenadiers should be the best long range unit on that tier, and yet the only thing that overpowers Riflemen are sturmpioneers on Mid/close.
9 Sep 2014, 20:34 PM
#91
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

Not gonna comment the balance before playing this patch, but, in the name of all that is sacred...Relic! The Browning "Assault" Rifle?


It's just a typo, jeez. It's referred to as an automatic rifle everywhere else in the game. I find the major's "Establish a Treat Point" ability way funnier anyway.
9 Sep 2014, 20:37 PM
#92
avatar of __deleted__

Posts: 1225

So Jadgtiger still can shoot through obstacles. Epic.

I was hoping for some changes how Ost are teching up but...

Otto Carius, as commander of S.Pz. Jäg.Abt. 512, once apparently destroyed a Sherman by firing right through a house...they might have read his book...or it might just be a yet unresolved bug, choice is yours. ;)
9 Sep 2014, 20:39 PM
#93
avatar of __deleted__

Posts: 1225

jump backJump back to quoted post9 Sep 2014, 20:34 PMRomeo


It's just a typo, jeez. It's referred to as an automatic rifle everywhere else in the game. I find the major's "Establish a Treat Point" ability way funnier anyway.

Hmmm.....treat points!
9 Sep 2014, 20:48 PM
#94
avatar of sabra

Posts: 35

So Jadgtiger still can shoot through obstacles. Epic.

I was hoping for some changes how Ost are teching up but...


Whats wrong with it? That 128mm cannon was able to shoot through obstacles IRL.
9 Sep 2014, 21:01 PM
#95
avatar of Mr.Deeds

Posts: 105

Sweet as a Soviet player I plan on never buying T3/T4 again! Thanks relic

Only call ins from now on!
9 Sep 2014, 21:03 PM
#96
avatar of sea peasant

Posts: 36

Just played a game as USF vs WER pgrens seem really strong, maybe a little too much so. but whatever Time will tell.
9 Sep 2014, 21:04 PM
#97
avatar of Kyle

Posts: 322

- Any of you use the Jager Light Infantry yet?

- if not, use them " 4 man Sniper Team that can set up trap + throw grenade + high health "

- I dropped my jaw when 2 of my Jager Light Infantry fought against both Soviet + US infantry.. They killed infantry so fast that even Ober feel bad about their MG34.

- No No, Jager Light Infantry squad was not a nerf, it was A FUCKING BOOST! Allies player better health their infantry 100% health or the chance of your infantry dropping like flies at 2CP is so high lol.

- I'm 100% sure that tomorrow Axis will always be 85% => 100%. Beter Kubel, Better At Gun, Better 251 Flak halftrack, better Panther, better Sturmtiger. Is there anymore better reason not to ?
9 Sep 2014, 21:07 PM
#98
avatar of The_Courier

Posts: 665

Biggest pet peeve is the lack of Soviet changes.

Ok, Guards got nerfed and conscripts are actually decent now, good. But what about all the useless or underpowered units (partisans, irregulars, T-70, SU-76, Penals)? What about the overpowered units (ISU, sniper, Maxim)? Those were untouched, apart from a Partisan/Irregular nerf (wtf). Worse, the T-34/76 was nerfed, making Soviet teching even less attractive than it already was. Why pay 120 + 110 fuel to get a T-34/76 when waiting a bit and having 30 more fuel gets you 2 T-34/85s? Or using the exact same amount of fuel to get the beastly IS-2?

The allied meta will be boring as all hell. USF got nerfed, and apart from conscript buff Soviet's best bet is still to cheese all game long.
9 Sep 2014, 21:07 PM
#99
avatar of braciszek

Posts: 2053

jump backJump back to quoted post9 Sep 2014, 21:04 PMKyle
Any of you use the Jager Light Infantry yet?

1. set up trap + 2.throw grenade + 3.high health "


1. So dangerous. Because it was so op before.
2. So dangerous when you want your infantry to be fed grenades.
3. What?

So what else is new?
9 Sep 2014, 21:10 PM
#100
avatar of Kyle

Posts: 322

Wait you don't actually understand my point braciszek.

Compare to before and now, this unit is WAY FUCKING BETTER. Who need 4 G43 when 1 G43 can actually kill enemy faster than before ?

Oh wait, did you even actually use them yet? Better try by yourself and see how fast they can kill enemy lol.

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