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Achievement gained WarSpoils.

22 Aug 2014, 17:45 PM
#21
avatar of Ginnungagap

Posts: 324 | Subs: 2

-get a vet5 Kübelwagen: Black Kübelwagen skin with flame and skull decals

-get 50 kills with one MG42: Get the old MG42 sound back

-get 100 kills with one MG42: You don't experience the reverse MG bug anymore

-get 150 kills with one MG42: You don't get 150 kills with one MG42

-get XX amount of tank kills with german tanks: New skin with XX amounts of barrel rings

-kill 2 or more IS2 with one Puma: Gain "Pumamaster" faceplate

-kill 400 infantry units with 3 different riflemen in a single game: Get a new muscular topless skin with sunglasses for riflemen









22 Aug 2014, 21:23 PM
#22
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

-get a vet5 Kübelwagen: Black Kübelwagen skin with flame and skull decals

-get 50 kills with one MG42: Get the old MG42 sound back

-get 100 kills with one MG42: You don't experience the reverse MG bug anymore

-get 150 kills with one MG42: You don't get 150 kills with one MG42

-get XX amount of tank kills with german tanks: New skin with XX amounts of barrel rings

-kill 2 or more IS2 with one Puma: Gain "Pumamaster" faceplate

-kill 400 infantry units with 3 different riflemen in a single game: Get a new muscular topless skin with sunglasses for riflemen


Approved. :thumbsup:






22 Aug 2014, 21:26 PM
#23
avatar of Kreatiir

Posts: 2819

kill KT with stolen KT


Haha :D
23 Aug 2014, 01:12 AM
#24
avatar of Pedro_Jedi

Posts: 543

Kill 5 obersoldaten squads with the same rear echelon troops = "Fear the little man" skin, with rear echelons tumbling around with swiss knifes and lugers
23 Aug 2014, 01:36 AM
#25
avatar of wooof

Posts: 950 | Subs: 1

kill KT with stolen KT


ive actually had that happen in a 4v4. i better get my reward retroactively because i dont see that ever happening again

we also stole a jagdtiger but it was way too slow to get away
23 Aug 2014, 13:26 PM
#26
avatar of The amazing Chandler

Posts: 1355

What if most of your games end after 15-20 minutes? Some units would never get vet 3 or 5, so you would never get something or it would take forever!
The idea is good but it has it's flaws!
23 Aug 2014, 18:11 PM
#27
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

What if most of your games end after 15-20 minutes? Some units would never get vet 3 or 5, so you would never get something or it would take forever!
The idea is good but it has it's flaws!


Because the achievements are heard to obtain and meant for rare occasions. If they were easy to get it would be boring.
24 Aug 2014, 07:56 AM
#28
avatar of willyto
Patrion 15

Posts: 115

This could be added to the actual War Spoils system which should be also revised to make impossible that you could drop the same faceplates or commanders again which is a nonsense, I dropped the same uncommon faceplate after bot farming with AI for a lot of hours...

We could earn War Spoils for epic in-game achievements but we could also earn them after reaching certain rank or unlocking certain Steam achievements.

It would be a good idea to drop Commanders after certain number of victories with a faction too. You deserve to have a new commander if you win with your faction.

Also the chance of trading bulletins or faceplates could be a good idea because some people only play Allies or Axis they don't need each other factions unlocks.

Would be more fun to unlock skins and bulletins for epic actions in-game and then when you face fearsome opponents you could tell by their soldiers skins. You would be more careful when you see certain units with very rare skins earned in battle instead of randomly.
25 Aug 2014, 05:57 AM
#29
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

This is the old Bulletin system
25 Aug 2014, 12:30 PM
#30
avatar of Esxile

Posts: 3602 | Subs: 1

War Spoil system is actually a joke :/ They could have imagine great stuff from Coho experience with bulletins and commanders options, but they just design the baddest system, maybe because it was the easier one to put in place.
25 Aug 2014, 14:36 PM
#31
avatar of JohnnyB

Posts: 2396 | Subs: 1

Building more than 2 vehicles as OKW in a match ---> bulletin: "fuel penalty lifted for you" :D
25 Aug 2014, 14:54 PM
#32
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post25 Aug 2014, 14:36 PMJohnnyB
Building more than 2 vehicles as OKW in a match ---> bulletin: "fuel penalty lifted for you" :D


Balance restriction: Vehicles need to be jagdtigers, mode need to be 1v1 ;)
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM

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