HD Pack and graphic tuning
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Version 3.0
http://hq-coh.com/pages/company-of-heroes/downloads.php?dl_id=25
HD Skins
http://hq-coh.com/forum/index.php?topic=28452.msg824413#new
Sweetfx - graphic enhancement - configure your own
-overlay programs do cause some problems (Xfire etc)
- if it doesnt work, try deactivating antialiasing ingame
Activate it with Nvidia Inspector or use downsampling.
http://www.file-upload.net/download-7768567/sweetfx.rar.html
put all files in your coh.exe folder. Deactivate antialiasing ingame and xfire If you don't get it working, don't ask me, use google, I won't answer.
-lumasharpen
-SMAA
-Tonemap
Version 1.01:
http://hq-coh.com/pages/company-of-heroes/downloads.php?dl_id=25
Pfuscher Specular vehicle addon (sunlight on vehicles)
http://www.file-upload.net/download-6787850/Pfuscher-Specular-Pack.rar.html
Installation: Skininstaller
Do a backup of your ww2art.sga in coh\ww2\archives
Set your coh folder
Set the Data Folder of the download. start
Troubleshooting:
- Installed as administrator?
- Get the new Net runtime paket from microsoft
Graphic Tuning:
Set your Coh to Directx 10 and download
Nvidia Inspector: http://www.computerbase.de/downloads/system/grafikkarten/nvidia-inspector/
Your Settings should be like that to activate Ambient Occlusion(self shadows)
http://www.pic-upload.de/view-16504348/Nvidia-Inspector.jpg.html
If you got a strong pc try "Ambient Occlusion setting HIGH quality"
You can also set supersampling or multisampling there
SET ANTIALIASING COMPATIBILITY DX10 TO 0x0000000c1
Activate sparse grid supersampling 2 - 8 and lod bias -1 to -3
Nvidia:
LOD Bias enhances anisotropic filtering from 16 to 64. -3 = 64
Means your textures doesn't blur out after 30 meters.
Edit: It now works under DX10, too you need to activate sparse grid supersampling to get it working.
Installation:
Put all Files into your Coh directory where the exe is
Deinstall:
Just delete those
Hit "Pause" or for sweetFX "rollen"(it's one left to pause) to activate and deactivate the effect
Downsampling also works. Here you got an article about it:
http://www.pcgameshardware.de/Grafikkarten-Hardware-97980/Tests/Downsampling-Bessere-Grafik-in-jedem-Spiel-auch-in-Crysis-2-Update-mit-Geforce-Treiber-29551-817462/
Thanks and Props to VanAdrian/Daniel/MightyMavs for their stuff.
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Come on xfire
better answer my (our) question
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Actually the pack just adds 200mb(+10+20) of Vram usage divided of what the actual map needs, which should be like 100mb at max.
Trying my Luck with some basebuildings right now, just the early states.
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Deleted a bit of the taskbar and addet some stuff ^^
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Bet your son browses worse next year
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