Because noone used it
So it was actually balanced with soviet tank vet then.
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Because noone used it
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So it was actually balanced with soviet tank vet then.
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The idea of capturing a point with a KV-2 still makes me laugh
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Not better then any other medium tank.
And other tanks don't need to rely on that for fighting infantry because their weapons are actually effective(all shermans, P4s).
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What a bunch of lies. 76s destroy infantry far better than any other regular medium tank. 76 is way better for killing inf with main gun than sherman and definitely better than PzIV too.
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Biased player is biased. The game is broken currently and already scewed towards allies. It doesnt need to be broken further.
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I don't see why then notion of Tigers not having a vet 1 ability is such a shock, Soviet Heavy Tanks essentially don't have any vet abilities, they have capture point which is absolutely pathetic on an IS-2 or KV-1.
A possible solution would be to remove the Top MG Gunner as a munitions upgrade, but instead put it on for free upon reaching Vet1. In fact, that's probably a good idea for the IS-2 as well, capture point is deadful and not needed but losing the abiltiy to build the MG gunner would be a small nerf to it.
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doesn't mean we can't be constructive with other huge balance and design problems in the game.
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So now you are proposing not only removing ALL abilities from Tiger, you also simultaneously want to buff IS2 and KV1 at the same time.
This is getting really ridiculous.
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I'm not sure if negating all non doctrinal allied AT could be considered "decent". It's part of the problem why team games are entirely just a doctrinal call-in battle, because allied non doctrinal tanks are really crappy against heavy tanks.
Yes balance isn't perfect for Soviets or Americans either, but if people keep fighting fire with fire "You can't nerf the OP german things until you nerf the OP Allied things" Then you're never going to have a balanced game. You need to look at the design and conceptual level of things instead of just fanboying over which faction has the most OP things. Is a vet1 ability that gives the strongest tanks in the game an ability to negate all non-doctrinal AT weaponry in the game by making a slow heavy tank out speed light mobile dedicated AT units a good idea and good for the overall flow of the game? No, of course not. As I said Speed is the only thing SU-85's and Jacksons have going for them over German tanks, and Tigers can just Blitzkrieg to chase down and kill SU-85's and Jacksons with ease, ignoring AT grenades that don't penetrate. Also Blitzkrieging head on past several AT guns and they'll only fire one shot before the tiger has driven past them and no longer in the firing arc, and there's no guarantee the first shot will penetrate.
Ever noticed the only way to kill Tigers and heavy German armour is with IS-2's, ISU's, T-34/85's and easy 8's? This is a big problem overall and Blitzkrieg is one of the problems in fixing that. Yes IS-2's and ISU's are over performing at the moment, doesn't mean we can't be constructive with other huge balance and design problems in the game.
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Double standards argument you hold by default aside obviously.