This is what happen, everytime, if you post something "nerf balanced stuff"-like.
Fixed.
You love to be inaccurate, don't you?
It is exactly how you would react to sudden "nerf grens" or "nerf panzershreck" thread.
This thread is no different.
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This is what happen, everytime, if you post something "nerf balanced stuff"-like.
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Permanently BannedIt's still stupid. Maybe lower the Range a bit?
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It is exactly how you would react to sudden "nerf grens" or "nerf panzershreck" thread.
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No. It really isnt.
Make one and see for yourself.
You might learn a thing or two about respectful, objective and constructive posting, devoid of sarcasm and other irrelevancies, in the process too.
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I know you are not saying it is OP. I am saying it.
Lategame Soviets should lose. Button has to go. Lategame cheese should be something that only axis can do with Smoke, Blitz, Überinfantry, Kingtigers and Jagdtigers.
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Button: Negatable, does no damage itself, range limit, easy to accidentally cancel, vehicles can still move at a very slow pace
Target weak point: Best thing ever
Yeah, I've no qualms with this
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Tank shells? This was about button or are they using those new DP's that shoot tank shells?
Humoring you changing the circumstances for just a bit though, if I can't see out the tank how will I know where to go? When a shell hits the hull I'm sure it's not easy to tell which direction it came from. So any direction I move in could potentially be moving closer to the enemy I can't see or still yet, some obstacle the tank can get stuck in or otherwise disabled.
I think it's frustrating because as players we can see and we want the units to respond to whatever we tell them. If your screen went completely black upon getting buttoned, would you know where to move?
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Tank shells? This was about button or are they using those new DP's that shoot tank shells?
Humoring you changing the circumstances for just a bit though, if I can't see out the tank how will I know where to go? When a shell hits the hull I'm sure it's not easy to tell which direction it came from. So any direction I move in could potentially be moving closer to the enemy I can't see or still yet, some obstacle the tank can get stuck in or otherwise disabled.
I think it's frustrating because as players we can see and we want the units to respond to whatever we tell them. If your screen went completely black upon getting buttoned, would you know where to move?
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