if you implement this changes considering the 98% axis 2% allies ratio relic will have to hire chinese workers to play as allies just to keep the game running OpieOP
Nerf asian micro.
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if you implement this changes considering the 98% axis 2% allies ratio relic will have to hire chinese workers to play as allies just to keep the game running OpieOP
Posts: 183
Hi jacked a list from official forums but this hit the nail on the head. I also added a few issues not covered.
O.K.W.
Volks
Need DESPERATE damage increase or at least ability to buy LMG like grens. Simply cannot compete toe to toe with any infantry even conscripts due to Oorah. They are currently useless and PFs are only decent alternative but even then PFs cant go toe to toe with rifleman unless upgraded
Kubelwagon
-needs more range, or time to suppress should be reduced from 3 seconds to 2
Panzer II 'Luchs'
-cost should be reduced from 50 to 40 FU
Panther
-cost should be reduced from 175 to 155 FU. Slight increase in Damage and armor and HP (10-15%). Also make more effective vs infantry because it seems its firing blanks.
Panzerfusiliers
-cost should be increased from 290 to 305 MP to better reflect their performance. Currently only viable infantry vs Rifleman and Con spam. even then they are not as competitive till upgdaded. But by then Rifles have two LMGs in squad......
Jaeger light infantry
Made useless after last patch. Fix it.
Raketenwerfer
10% range increase and Retract changes to incoming fire made in the last patch. That was absolutely stupid.
Ostheer
Grens
Very slight increase (10%) in Long range damage. This is justified and Conscripts Oorah in and negate the advantage greens have almost immediately. This should be punished slightly more.
222 Armored Car
-needs HP buff and cost increase to balance against USF light vehicles
251 Flame half-track
-flamethrower upgrade should be unlocked at T2 again. Cost decrease to 90 Muns and HP increase.
Panzergrenadiers
-need armor buff to 1.2
Tiger
Buff to pre nerf patch no need to nerf it at all. Decrease price as not reflective of performance vs IS2.
Panther
AS OKW
Panzerwerfer
-needs AoE buff like the Katyusha
Brummbar
-cost should be reduced from 160 to 130 FU to make it more viable for smaller games
U.S.F.
T4 and T3 teching.
Reduce by 20 fuel to make more viable. Reduce T1 Tech to 35 fuel.
Riflemen
-M1 Garand DPS Decrease for both Long and Medium range should be reduced to balance against Grenadiers. Grens no chance to do anything.
US infantry General
Reduce Ability to carry two LMGS to one. it Is Way over the top.
M15A1 half-track
-needs to have a set-up time like the FlaK half-track.
M1919
-upgrade cost should be increased from 60 to 75 MU
'Easy 8' Sherman
-cost should be increased to 400 MP and 150 FU and CP increased to 10
WC51 "Jeep"
-CP should be increased from 0 to 1. Sligjh HP decrease (10%)
Soviets
Maxims
ENOUGH SAID. ENOUGH SAID. ENOUGH SAID. Durability, Suppression, range damange all way over the top. Address this
Penal Battalions
-SVT-40 long range DPS should be increased to better distinguish them from Conscripts
SU-76
-cost should be reduced from 70 to 55 FU
T-70
-cost should be reduced from 70 to 60 FU
Katyusha
-damage needs to be reduced from 160 to 100 and AoE reduced from 6 to 5. Increase scatter
ISU-152
-scatter should be increased from 8.7 to 12 and AoE reduced from 6 to 5
Guards
-should be able to buy back dropped weapons
IS2
NERF To pre-patch. this tank is an obvious problem and nothing cna penetrate it atm. its a JOKE.
That is all.
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Vetlolcake's back everybody. Prepare your popcorn.
Posts: 8154 | Subs: 2
You are actually correct Retaliation. Vetlolcake plagiarized a balance post by C0ffeebeanz on the official forums then inserted his own opinions on top of it. You can find C0ffeebeanz post here.
Try to spot all the differences!
"O.K.W.
Kubelwagon
-needs more range, or time to suppress should be reduced from 3 seconds to 2
Panzer II 'Luchs'
-cost should be reduced from 50 to 40 FU
Panther
-cost should be reduced from 175 to 155 FU
Panzerfusiliers
-cost should be increased from 290 to 310 MP to better reflect their performance
Obersoldaten
-MG34 long range DPS should be reduced
Ostheer
222 Armored Car
-needs HP buff and cost increase to balance against USF light vehicles
251 Flame half-track
-flamethrower upgrade should be unlocked at T2 again
Panzergrenadiers
-need armor buff to 1.2
Panther
-cost should be reduced from 175 to 155 FU
Panzerwerfer
-needs AoE buff like the Katyusha
Brummbar
-cost should be reduced from 160 to 140 FU to make it more viable for smaller games
U.S.F.
Riflemen
-M1 Garand long range DPS should be reduced to balance against Grenadiers
M15A1 half-track
-needs to have a set-up time like the FlaK half-track
M1919
-upgrade cost should be increased from 60 to 80 MU
'Easy 8' Sherman
-cost should be increased to 400 MP and 145 FU and CP increased to 10
WC51 "Jeep"
-CP should be increased from 0 to 1
Soviets
Penal Battalions
-SVT-40 long range DPS should be increased to better distinguish them from Conscripts
SU-76
-cost should be reduced from 70 to 55 FU
T-70
-cost should be reduced from 70 to 60 FU
Katyusha
-damage needs to be reduced from 160 to 100 and AoE reduced from 6 to 5
ISU-152
-scatter should be increased from 8.7 to 12 and AoE reduced from 6 to 5
Guards
-should be able to buy back dropped weapons"
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