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russian armor

Suggestions for Future balance changes

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30 Jul 2014, 10:22 AM
#21
avatar of Cruzz

Posts: 1221 | Subs: 41

if you implement this changes considering the 98% axis 2% allies ratio relic will have to hire chinese workers to play as allies just to keep the game running OpieOP


Nerf asian micro.
30 Jul 2014, 11:28 AM
#24
avatar of Steiner500

Posts: 183

Hi jacked a list from official forums but this hit the nail on the head. I also added a few issues not covered.

O.K.W.

Volks

Need DESPERATE damage increase or at least ability to buy LMG like grens. Simply cannot compete toe to toe with any infantry even conscripts due to Oorah. They are currently useless and PFs are only decent alternative but even then PFs cant go toe to toe with rifleman unless upgraded

Kubelwagon
-needs more range, or time to suppress should be reduced from 3 seconds to 2

Panzer II 'Luchs'
-cost should be reduced from 50 to 40 FU

Panther
-cost should be reduced from 175 to 155 FU. Slight increase in Damage and armor and HP (10-15%). Also make more effective vs infantry because it seems its firing blanks.

Panzerfusiliers
-cost should be increased from 290 to 305 MP to better reflect their performance. Currently only viable infantry vs Rifleman and Con spam. even then they are not as competitive till upgdaded. But by then Rifles have two LMGs in squad......

Jaeger light infantry

Made useless after last patch. Fix it.

Raketenwerfer
10% range increase and Retract changes to incoming fire made in the last patch. That was absolutely stupid.


Ostheer

Grens

Very slight increase (10%) in Long range damage. This is justified and Conscripts Oorah in and negate the advantage greens have almost immediately. This should be punished slightly more.

222 Armored Car
-needs HP buff and cost increase to balance against USF light vehicles

251 Flame half-track
-flamethrower upgrade should be unlocked at T2 again. Cost decrease to 90 Muns and HP increase.

Panzergrenadiers
-need armor buff to 1.2

Tiger

Buff to pre nerf patch no need to nerf it at all. Decrease price as not reflective of performance vs IS2.

Panther
AS OKW

Panzerwerfer
-needs AoE buff like the Katyusha

Brummbar
-cost should be reduced from 160 to 130 FU to make it more viable for smaller games
U.S.F.

T4 and T3 teching.

Reduce by 20 fuel to make more viable. Reduce T1 Tech to 35 fuel.

Riflemen
-M1 Garand DPS Decrease for both Long and Medium range should be reduced to balance against Grenadiers. Grens no chance to do anything.

US infantry General

Reduce Ability to carry two LMGS to one. it Is Way over the top.

M15A1 half-track
-needs to have a set-up time like the FlaK half-track.

M1919
-upgrade cost should be increased from 60 to 75 MU

'Easy 8' Sherman
-cost should be increased to 400 MP and 150 FU and CP increased to 10

WC51 "Jeep"
-CP should be increased from 0 to 1. Sligjh HP decrease (10%)

Soviets

Maxims

ENOUGH SAID. ENOUGH SAID. ENOUGH SAID. Durability, Suppression, range damange all way over the top. Address this

Penal Battalions
-SVT-40 long range DPS should be increased to better distinguish them from Conscripts

SU-76
-cost should be reduced from 70 to 55 FU

T-70
-cost should be reduced from 70 to 60 FU

Katyusha
-damage needs to be reduced from 160 to 100 and AoE reduced from 6 to 5. Increase scatter

ISU-152
-scatter should be increased from 8.7 to 12 and AoE reduced from 6 to 5

Guards
-should be able to buy back dropped weapons

IS2

NERF To pre-patch. this tank is an obvious problem and nothing cna penetrate it atm. its a JOKE.

That is all.

LoL,

Volks dont need a Damage increase. They are really fine as they are and they aren't expensive. Only 235 Manpower. So u see the line how they are balanced for. Cheap and not the best Infantry-Like 1944. In 44 The German Wehrmacht has the most Casualties of the whole WW2.

30 Jul 2014, 12:45 PM
#25
avatar of Mondeo

Posts: 52

and Stuka is also perfectly ok? LOL ... how many minutes did you take to write this shit?

Regarding Maxims... they have realy low angle of impact, so performance must stay as it is.
30 Jul 2014, 12:48 PM
#26
avatar of Arclyte

Posts: 692



THOSE DAMN ALLIES
30 Jul 2014, 13:39 PM
#28
avatar of KovuTalli

Posts: 332

And thus lolcake makes his glorious return for the Fatherland.
30 Jul 2014, 13:52 PM
#29
avatar of iDolize

Posts: 81

Also, every infantryman can throw handheld atomic bombs.

I said it first.
30 Jul 2014, 13:53 PM
#30
avatar of Mettiu

Posts: 100

jump backJump back to quoted post30 Jul 2014, 07:14 AMVonIvan
Vetlolcake's back everybody. Prepare your popcorn.


Why are you commenting if you have nothing usefull to say?
30 Jul 2014, 15:48 PM
#32
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post30 Jul 2014, 07:31 AMCabreza


You are actually correct Retaliation. Vetlolcake plagiarized a balance post by C0ffeebeanz on the official forums then inserted his own opinions on top of it. You can find C0ffeebeanz post here.

Try to spot all the differences!



For the lazy.

"O.K.W.

Kubelwagon
-needs more range, or time to suppress should be reduced from 3 seconds to 2

Panzer II 'Luchs'
-cost should be reduced from 50 to 40 FU

Panther
-cost should be reduced from 175 to 155 FU

Panzerfusiliers
-cost should be increased from 290 to 310 MP to better reflect their performance

Obersoldaten
-MG34 long range DPS should be reduced
Ostheer

222 Armored Car
-needs HP buff and cost increase to balance against USF light vehicles

251 Flame half-track
-flamethrower upgrade should be unlocked at T2 again

Panzergrenadiers
-need armor buff to 1.2

Panther
-cost should be reduced from 175 to 155 FU

Panzerwerfer
-needs AoE buff like the Katyusha

Brummbar
-cost should be reduced from 160 to 140 FU to make it more viable for smaller games
U.S.F.

Riflemen
-M1 Garand long range DPS should be reduced to balance against Grenadiers

M15A1 half-track
-needs to have a set-up time like the FlaK half-track

M1919
-upgrade cost should be increased from 60 to 80 MU

'Easy 8' Sherman
-cost should be increased to 400 MP and 145 FU and CP increased to 10

WC51 "Jeep"
-CP should be increased from 0 to 1
Soviets

Penal Battalions
-SVT-40 long range DPS should be increased to better distinguish them from Conscripts

SU-76
-cost should be reduced from 70 to 55 FU

T-70
-cost should be reduced from 70 to 60 FU

Katyusha
-damage needs to be reduced from 160 to 100 and AoE reduced from 6 to 5

ISU-152
-scatter should be increased from 8.7 to 12 and AoE reduced from 6 to 5

Guards
-should be able to buy back dropped weapons"
31 Jul 2014, 02:24 AM
#37
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

okay i think i got it all cleared up. guys please try and keep it on topic and please would it kill you guys to not be jackasses? ;)
31 Jul 2014, 04:44 AM
#39
avatar of All Aces

Posts: 29

I think VetLolcake is being very generous with his proposal for balance changes.

Here's what I think should happen:
OKW:
-Volksgrenadiers now get upgraded with 128mm Panzershreks
-Kubelwagon now has 250 frontal armor to give it more longevity
-Jagdtiger is now equipped with 8 turrets, covering all angles so that it never has to rotate
US FORCES:
-Riflemen have been slightly overperforming in the early game, and are now equipped with Super Soakers
-The Sherman Easy 8 has been performing too well for it's cost, and is now made of styrofoam
-The M36 Jackson has had its tracks removed and needs to be pushed by squads of riflemen

It's a work in progress.
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