Panzerfüsilier's over preformed before, Broken now
Posts: 612
I think they need a slight tone down in damage, whether it is accuracy or damage decrease I am not sure.
Posts: 1571
IT should be noted that their AT rifle grenade homes now.
Posts: 807
Posts: 81
They just require flank attacks and artillery barrages to successfully counter.
They're going to require some "skill" to defeat, the OKW was known for they're elite infantry...
Posts: 612
You get 3. They are incredibly cost effective. Flanks and arty work as well on them as any other unit but the problem is they will have almost as many units of these as you do. amazing units vs good units even in a flanking situation does not spell well. Ever tried flanking an Obers unit with one? it doesnt end well.
As for your arty solution good luck getting enough early to counter. Panzer fusiliers come out at 2 CPs. at this time you can get mortars, that is it.
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Posts: 612
Well before patch I didn't have the impression they over perform and didn't tried them after the patch. Six men with G43s are quite impressive, but they are fairly thin and killable.... aren't they? Could they keep pace with a M19... riflemen blob?
Try them out one time. Just paying the 290 alone is worth it because you handedly out dps rifle squads. plus you get AT nades, something the faction lacks.
As for the 6 man and killable, yes. they are un armored grens. they die at the same rate just about every infantry unit in this game dies at. The notable feature of this squad is that they are a 6 man unit on the Axis side. Even when you take casualties just like Soviet units the fusiiliers are still combat effective. Think about it, you loose two models and you are left with..... a four man gren squad still. Plenty good on the battle field.
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@ssheini: As far as I know the fussiliers have no armor or accuracy modifiers, they do however have 80 hp just like other infantry.
Posts: 81
But hey, USF has M8's E 8's and now allies have strapped nuclear warheads to the back of Katushays, so I honestly don't think pazerfussilars should be much of a problem for any decent player.
At lest for me they're not
Posts: 542
With their upgrade for 90 munition they get 3 G43s and a sight upgrade. The G43s make the Panzerfüsiliers stronger on close and medium range, but it barely is an upgrade on long range. That means that an upgraded Rifleman squad with a LMG will beat them in long range, while it gets more close in close range. Again I see no issue there.
Since you also get a sight range upgrade for Panzerfüsiliers which is quite helpful, I might agree with a slight cost increase for the upgrade, but as long as they don't do any changes to Riflemen I see no reason why Panzerfüsiliers should get a combat power nerf.
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If anything I have been floating lots of munitions if I don't get this unit so that is a problem with the faction and not Panzerfüsiliers
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Posts: 2053
im not sure what copy pasting my graphs again is supposed to prove
I understand it that a big problem is the squad size. Its a 6 man squad capable of great DPS. Its usually reserves for four man squads, and the fact that the squad costs 290 mp..
Posts: 1595 | Subs: 2
im not sure what copy pasting my graphs again is supposed to prove
Your graphs kick butt. If they weren't so good I wouldn't have to use them. It shows per weapon damage and the range at which it can propagate the damage. Thanks for all the help.
6 man squad
+
3 x G43's
+
3 x Kar98k
=
A crap on of damage that can be applied at all range groups.
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This graph makes it sound as if jeager light infantry outperform fusiliers. I haven't found that to be the case O.o
Close range and on the move they actually do.
Posts: 950 | Subs: 1
based on the conversion rate of munitions to mp, 290 + 90*1.6 = 434 mp for a g43 fusilier squad. i believe fusiliers do have a slight edge in reinforce cost, but id say paratroopers are better for dps. excelling at mid range is somewhat odd. a player that really knows the units will exploit their close range weakness.
This graph makes it sound as if jeager light infantry outperform fusiliers. I haven't found that to be the case O.o
they do at all ranges, with or without g43s. the difference gets greater the closer the range is. but panzerfusiliers have 6 men, which means their dps drops slower with each death
Posts: 783 | Subs: 3
The graphs seem to say that without the upgrade, rifles are actually better, and with the 90muni upgrade only half the fusilier squad does more DPS than their rifle counterparts. For 60 muni rifles can get a BAR or an m1919 which I bet puts things pretty equal.
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