Grenades bug and lag
Posts: 1963 | Subs: 1
Thanks.
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(Doesnt happen all the time just frequent enough)
Some times from canceling the ability it does this aswell
Posts: 1963 | Subs: 1
Have had this issu with riflemens .nades and smokes . Paratroopers grenades as well somtimes it goes on cool down and take munitions. The icon stay highlighted saying I activated it and nothing happens.
(Doesnt happen all the time just frequent enough)
Some times from canceling the ability it does this aswell
Happens at least 3 times in every game I play. Very annoying and needs to be looked at.
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Posts: 1963 | Subs: 1
i experience this to with grenade abilities.We all do, sadly. Btw, did all the grenades got nerfed or something? It seems that rifle grenade, shock's nade, guards and rifle's nade seem to scratch more than kill. Grenades should be killing people not wounding people. This ain't Counter-Strike.
Posts: 4301 | Subs: 2
We all do, sadly. Btw, did all the grenades got nerfed or something? It seems that rifle grenade, shock's nade, guards and rifle's nade seem to scratch more than kill. Grenades should be killing people not wounding people. This ain't Counter-Strike.
to me, they do the same. maybe because of aoe change? but wasnt that awhile ago?
Posts: 1963 | Subs: 1
to me, they do the same. maybe because of aoe change? but wasnt that awhile ago?
Started happening to me after the june 24th (Operation Epsom?) patch. Still, I think all grenades need a buff back. Elbe day, March Deployment and older grenades were better.
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1.) You right-click move before your grenade is thrown, canceling the animation but it goes into cool down and costs munitions still.
2.) The guy throwing the grenade dies or gets hit by another grenade/mortar/arty forcing him to move and canceling the animation.
3.) The enemy moves out of grenade range if you selected the enemy squad with a grenade.
The only ways I've got around this problem is to manually throw grenades on the ground near the enemies. Make sure not to click enemy squads because if you do, it'll more likely occur. They really need to fix it. I hate wasting munitions and good opportunities.
Posts: 1963 | Subs: 1
Yeah, it's a bug. It seems to happen if you issue your squad to throw a grenade and they either:
1.) You right-click move before your grenade is thrown, canceling the animation but it goes into cool down and costs munitions still.
2.) The guy throwing the grenade dies or gets hit by another grenade/mortar/arty forcing him to move and canceling the animation.
3.) The enemy moves out of grenade range if you selected the enemy squad with a grenade.
The only ways I've got around this problem is to manually throw grenades on the ground near the enemies. Make sure not to click enemy squads because if you do, it'll more likely occur. They really need to fix it. I hate wasting munitions and good opportunities.
The main cause for me is no.2. No.3 never happens since I nade the dirt.
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Posts: 1963 | Subs: 1
The bug seems most common with Panzerfusiliers, I've noticed it almost every time I've tried to throw a grenade with them.That's no good. Closing in the target only to have the grenade throw fail.
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