M4A3 Sherman Medium Tank
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Posts: 37
Not saying they should be the same as a panther or larger but they need a little more health than they do currently, surely?
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The thing also pummels infantry and can put up a reasonable fight against other mediums.
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In other words, the M4 Sherman is slightly better than the T-34/76 in every way, factor in HE shells and it easily beats the T-34/76 in the anti-infantry role.
Posts: 210
Agreed with the others, the Sherman Tank is fine. It has 640 health like every other, and slightly more armour than a T-34/76. AP shells are better than the T-34/76's gun as well, even more accurate against Infantry than the T-34/76 even though it's supposed to have HE shells for Infantry.
In other words, the M4 Sherman is slightly better than the T-34/76 in every way, factor in HE shells and it easily beats the T-34/76 in the anti-infantry role.
Plus it can repair its self which is very handy.
It all so moves pritty quick, it so funny to circle strafe a king tiger with a sherman and watch the KT helplessly die to a cheaper unit
Posts: 17914 | Subs: 8
Plus it can repair its self which is very handy.
It all so moves pritty quick, it so funny to circle strafe a king tiger with a sherman and watch the KT helplessly die to a cheaper unit
IS-2 is able to circle KT.
Posts: 1701
Plus it can repair its self which is very handy.
It all so moves pritty quick, it so funny to circle strafe a king tiger with a sherman and watch the KT helplessly die to a cheaper unit
The guy playing okw with KT must had turned off his screen surely, lol
Posts: 83
Relic seem to like to remove options and then add them back in as commander called in units now coh2.
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Bring back the option to upgrade the Sherman's main gun like in vcoh.
Relic seem to like to remove options and then add them back in as commander called in units now coh2.
Its called sherman easy eight and its in game already.
And relic likes to do things differently then they were before, because why bother with new game if you'd just copied it?
Posts: 12
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How the hell a player can allow other tank to circle his KT ? It's beyond my imagination ... It's like cuckhold.
Good player won't.
Thats what you have Jackons and SU-85 that outrange it.
Posts: 369
How the hell a player can allow other tank to circle his KT ? It's beyond my imagination ... It's like cuckhold.
A KT with a damaged engine can easily be strafed. And that can happen to a good player as well.
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I'm going to have to try using them really, really defensively or something because when I try to be aggressive with em, unless I've got some huge fuel advantage and the enemy is way behind in tech it almost always dies.
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What good player lets his rear armor to ATnade?
Since USF are being talked here, their RAT nades have 1000 penetration.
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Isn't the Sherman virtually equal to the T34 76 in every aspect, except it comes in a well rounded tier, can self repair (crits), throw smoke, swap veterancy, equip squad wipe shells, obtain a useful combat vet ability, and get a good pintle MG for 10 fuel more?
Yes, and it also gets the T34's vet1 ability build in at vet0.
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