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Exploiting War Spoils with a fun game to watch

6 Jul 2014, 10:24 AM
#21
avatar of Chegwin

Posts: 84

when you had to pay for commanders people called them P2W commanders
when they drop randomly people complain that its MMO grind

what a bunch of whiners around here, really

i bet they are making a system like we see in Dota 2 or CS GO, which means you will be able to sell and buy CoH2 stuff on steam

in the end you will be able to buy or play to get commander, but for some nolifes that want instant gratification thats just too long
6 Jul 2014, 10:29 AM
#22
avatar of dasheepeh

Posts: 2115 | Subs: 1

when you had to pay for commanders people called them P2W commanders
when they drop randomly people complain that its MMO grind

what a bunch of whiners around here, really

i bet they are making a system like we see in Dota 2 or CS GO, which means you will be able to sell and buy CoH2 stuff on steam

in the end you will be able to buy or play to get commander, but for some nolifes that want instant gratification thats just too long

Its pretty frustrating for alot of people. Bulletins, skins etc are fine for me. But when i have to grind for commanders that long and have to rely on pure luck to get those, i'd honestly rather pay. I never whined about purchaseable commanders by the way.

Its just so painful to play and play and play, and to never know when you will get the next bunch of war spoils, and when you actually get some new ones, its useless bulletins and/or duplicates 80% of the time.
6 Jul 2014, 23:09 PM
#23
avatar of UGBEAR

Posts: 954

when you had to pay for commanders people called them P2W commanders
when they drop randomly people complain that its MMO grind

what a bunch of whiners around here, really

i bet they are making a system like we see in Dota 2 or CS GO, which means you will be able to sell and buy CoH2 stuff on steam

in the end you will be able to buy or play to get commander, but for some nolifes that want instant gratification thats just too long


A paid DLC won't let you have all the DLC content......bingo
7 Jul 2014, 02:07 AM
#24
avatar of comm_ash
Patrion 14

Posts: 1194 | Subs: 1

I don't see why we can't have both systems, make payable commanders a thing, and if people want to grind for them instead for no money, they can do that as well. Only thing is that the drop system still needs to be looked at a little bit, maybe have seperate timers:

-Chance for a skin/faceplate to drop every game.
-Chance for a bulletin/victory strike every hour of game time.
-Chance for a commander every 2-3 hours of game time.

This way drops occur more frequently and is less of a "grind three hours and get a bulletin" ordeal. Of course, they would have to make AI games not count towards drops to make up for this. What do you guys think?
7 Jul 2014, 02:40 AM
#25
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

Im pretty sure it is going to be like that, expect the play times would be atleast double
7 Jul 2014, 04:52 AM
#26
avatar of theblitz6794

Posts: 395

I recommend flatlining your graphics and sound settings for farming I might add. This game is going to stress any machine at the highest settings.
7 Jul 2014, 05:32 AM
#27
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

Bahaha this is so lame. Why not just play the game and get a chance drop?
7 Jul 2014, 05:35 AM
#28
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

when moderating threads like these, I prefer to listen to...
7 Jul 2014, 05:36 AM
#29
avatar of theblitz6794

Posts: 395

Bahaha this is so lame. Why not just play the game and get a chance drop?

The percentages are so low that I figure it helps even the odds. I get bits of 45 minutes here and there, say to shower and eat, and it adds up over time.
7 Jul 2014, 05:50 AM
#30
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

So? It's a really fun game and your getting content for free. I just don't get trying to cheat the system just to get the commander you want when you could simply enjoy the game you purchased and get a chance for it to drop anyway. I mean I understand the limitations and frustrations with the system and I think overall it needs some tweaks, but this just seems silly to me.
7 Jul 2014, 09:19 AM
#31
avatar of vBandiTv

Posts: 3

I was tring this, and it works, nice way to exploit the new stupid system of drops....

The idea is good, to exploit the system and make Relic to change it, but i'v been thinking about it, and how they can solve it, and there is something not that good....
the system atm is works with Players vs Players / Players vs IA and players+IA vs IA, the exploit idea is to be afk while u get drop, it means Player vs IA, i am afraid that if they will fix it, they will block the drops from custom games, and u will get drop only from Player vs Player games....


i hope i am wrong and they will understand that the system is stupid and the ppl exploit to let them understand that...
7 Jul 2014, 11:01 AM
#32
avatar of armatak

Posts: 170

Very easy solution would be to acquire experience while playing maybe even rewarding more xp to players that play against stronger opponents etc...

Make bulletins buyable with earned xp and players choose themselves what they get for a certain amount of xp.

Problem fixed?
7 Jul 2014, 11:11 AM
#33
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

To be honest I don't mind the War Spoils System but allowing you to get the same items multiple times is kinda embarrassing from Relic's side (thinking of OMGPOP's Screenshot).

And the only thing I got so far is a lousy bulletin and the same faceplate twice that I already own. :thumbsup:
7 Jul 2014, 15:54 PM
#34
avatar of tacticthomas

Posts: 45

I hate nagging on Relic cause they did a great job implementing the two new factions, but i just dont understand why war loot drops are random? Why on earth can i get war spoils without achieving anything? I want to earn my loot!
Anything (wins, lvl, kills e.l) would do, rather than basing it on playtime alone. Tthe exploitation of this by simply just leaving the game on illustrates the fail.

I have never seen anyone use such a simple mechanic, it is so meaningless and it gives no feeling of progression.
7 Jul 2014, 17:43 PM
#35
avatar of wiatros

Posts: 31

Relic made a great thing moving from p2w to this spoils of war system. They should implement this better tho, going random is no fun at all. And the fact that its rare +you pretty often get things you already had in first place is plain dumb. They should've implemented some kind of points system, where you score points after every match and then could use them to buy things you need/want.
8 Jul 2014, 01:40 AM
#36
avatar of Jackiebrown

Posts: 657

Does it count the time in game even if you leave the 1v1 easy or does it not?
8 Jul 2014, 08:09 AM
#37
avatar of SlaYoU

Posts: 400

Does it count the time in game even if you leave the 1v1 easy or does it not?


Solo games vs AI count only if it ends with a victory for either side. There is no surrender option in solo vs AI, at least i never seen it. Thus you have to setup your "bot game" in a way that it ends at a convenient time, meaning you can plan on when the AI will win or lose. Trying different setups and factions can wield different results. The more balanced the game is set, the longer it will last.
8 Jul 2014, 17:59 PM
#38
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post7 Jul 2014, 05:35 AMWiFiDi
when moderating threads like these, I prefer to listen to...


Oh! I thought you might have preferred this :P



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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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