Infantry support gun:
- Can get stuck on terrain, namely fallen trees, unable to fire or move. Stuck until death.
- Vet 4 says it doubles rounds fired per salvo. Does not. Infact, it very, VERY slightly lowers the firing speed. Same number of shots, but if started at the same time as a vet 0, ends up firing last shot noticably delayed.
- Vet 3 claims reduced timer on barrage. Once again, vet 5 and vet 0 fired at the same time were able to barrage a second time at the same time.
SturmPioneer:
- Can start with a member inside the HQ, resulting in a 3 man squad. Remaining 3 men can cap, however will NOT fire at any targets. Have to stuck squad member with grenade to free.
- Salvage sometimes does not work. Completes the timer, yet remains are available to salvage again with no fuel gained.
Ostheer: Blitz trucks don't work on a few of the new 4v4 maps introduced (namely the winter ones)
Edit: PENAL BATTALIONS: When a unit in the squad gets crushed by a tank during/towards the end of the animation for throwing a satchel (but the satchel hasn't gone off yet) the satchel can explode instantly, destroying the tank