CoH2 memory bug
Posts: 627
This is an entirely recent phenomenon for me, where it either freezes my game straight off(And crashes it, losing me the game), or even in the worst case it has caused a Blue Screen crash but with no defined error(A SYSTEM_SERVICE_EXCEPTION which is very broad/nonspecific).
Generally, however, I've just gotten the popup saying there's no more memory or a crash with the Relic Bug Splat screen asking me what happened.
My system is as follows;
OS: Windows 8.1 64-bit
CPU: i7 Q3610M 2.3x4GHz(3.2x4GHz Turbo)
GPU: NVIDIA GeForce GT 630M /w 2GB vRAM
8GB RAM
I meet all the required specs. I just don't know what the issue is because it is becoming a serious problem for my play.
Posts: 627
Posts: 1708 | Subs: 2
Posts: 2
Search Windows 8.1 on google and you'll see it's very common. The Microsoft site has a huge thread on it.
http://answers.microsoft.com/en-us/windows/forum/windows8_1-gaming/windows-81-x64-low-memory-while-playing-full/e4602805-a1e1-4704-b006-92f43247b9e8
This thread mentions some fixes but I just found it now so I have not tried any of them.
http://forums.mydigitallife.info/threads/54183-GUIDE-Windows-8-1-Memory-Leak-How-to-fix
Posts: 461 | Subs: 1
Increase it
Posts: 140
The game also seems to load significantly slower than it used to do. Of course, it is hard to prove as we do not have access to the earlier versions anymore.
Posts: 807
So, most of the time I play CoH2 I'm running into this problem where my system notifies me that CoH2 has run out of memory to use. Unless there's a gigantic memory leak that I'm missing, I have an abundance of memory. 8GB of RAM and 2GB dedicated vRAM on top of that. There should be no issues at all with memory.
This is an entirely recent phenomenon for me, where it either freezes my game straight off(And crashes it, losing me the game), or even in the worst case it has caused a Blue Screen crash but with no defined error(A SYSTEM_SERVICE_EXCEPTION which is very broad/nonspecific).
Generally, however, I've just gotten the popup saying there's no more memory or a crash with the Relic Bug Splat screen asking me what happened.
My system is as follows;
OS: Windows 8.1 64-bit
CPU: i7 Q3610M 2.3x4GHz(3.2x4GHz Turbo)
GPU: NVIDIA GeForce GT 630M /w 2GB vRAM
8GB RAM
I meet all the required specs. I just don't know what the issue is because it is becoming a serious problem for my play.
WOW, give me your system and I'll give you mine. It's not causing problems, I can assure you . However you won't be able to play COH2 on maximum settings anymore
Posts: 627
This may be a windows 8.1 thing. It happens to a lot of games, and one of the recent 8.1 updates seems to have made it even more frequent.
Search Windows 8.1 on google and you'll see it's very common. The Microsoft site has a huge thread on it.
http://answers.microsoft.com/en-us/windows/forum/windows8_1-gaming/windows-81-x64-low-memory-while-playing-full/e4602805-a1e1-4704-b006-92f43247b9e8
This thread mentions some fixes but I just found it now so I have not tried any of them.
http://forums.mydigitallife.info/threads/54183-GUIDE-Windows-8-1-Memory-Leak-How-to-fix
Hah, wow.
So it happens when it's playing a game in a different resolution to the desktop?
I'll have to go from 1360x768 to.... 1366x768. I didn't even notice they were different. Hopefully that'll fix it.
I also found this thread on Relic's CoH forums, so it may not be totally the fault of Windows here;
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/company-of-heroes-2-bug-reporting/61672-investigating-a-memory-issue
Posts: 229
Posts: 578
On a (maybe) related note, I take abnormally load to load a game, with the other players often starting before I even get to the game, and then my game runs in super fast mode to catch up. FPS seem fine though. Never had this issue before the release of WFA. I don't have a memory issue though, as you say. (I have 4 GB of Memory, btw)
Posts: 461 | Subs: 1
The same thing has been happening to me and my systems specs are quite similar to yours. Hope they fix this soon it's making coh2 nigh unplayable
Like I have said, Increase the paging file size by 2-3 GB and see if it works, even if you need to use ReadyBoost. Dont just wait for the fix
Posts: 2
Hah, wow.
So it happens when it's playing a game in a different resolution to the desktop?
I'll have to go from 1360x768 to.... 1366x768. I didn't even notice they were different. Hopefully that'll fix it.
I also found this thread on Relic's CoH forums, so it may not be totally the fault of Windows here;
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/company-of-heroes-2-bug-reporting/61672-investigating-a-memory-issue
It might be a CoH2 problem but its likely this Windows 8.1 bug. Hopefully that change fixes it for you. It's an awful memory leak triggered by running programs full-screen in non-native resolution, and hasn't been fixed since the release of 8.1, though supposedly Microsoft has now acknowledged its existence and is working on it.
The same thing has been happening to me and my systems specs are quite similar to yours. Hope they fix this soon it's making coh2 nigh unplayable
Are you on Windows 8.1 too?
Posts: 627
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