First You had to have Money and now no Life...
25 Jun 2014, 21:16 PM
#41

Posts: 29
I like that it is random. I think the only method to improve it would be a very slight increase in chance of any drop based on Prestige/rank (maybe 1.5% increase per prestige?).
25 Jun 2014, 21:48 PM
#42


Posts: 101
Unlocking commanders through RNG is better than stupid P2W.
praise be to the RNG Gods!!!
praise be to the RNG Gods!!!
26 Jun 2014, 01:19 AM
#43

Posts: 829
One last thing (really).
Everybody in this Forum is preaching about competitiveness and balance and e-sport, and this is OK.
If we have different commanders, where is the Balance to that?
And think, if everybody has all off them then none of them could be excluded in tournys!
It would be a fair fight for everyone!
That's it i am done (i think).
Its only a problem if 'spoils of war' commanders are OP and give advantage (same goes for DLC)
If they are balanced with default commanders, then it has no effect on balance and your ability to win games whether you have all commanders or not.
Personally I only use 1-2 default commanders from both VCOH2 armies, and I don't feel disadvantaged (other when DLC commanders were turbo charge OP'd for marketing purposes)
26 Jun 2014, 01:56 AM
#44

Posts: 12
i love getting things i already own..
26 Jun 2014, 02:00 AM
#45

Posts: 1210 | Subs: 1
LOL, people complain about purchasable DLC. Now they complain about it being a random drop. Just stop guys. This could turn out to be a good system. Spoils of war will be explained on Friday according to Noun. Stay tuned.
26 Jun 2014, 10:27 AM
#46

Posts: 1355
This is my personal opinion:
Frankly, I prefer the old way: Commanders to be unlock after you reach a certain level ( Lvl 10 , 20 , 30 ,40 ,50 v.v.v. ). Bulletins and Skin can be random ( Like after every 5 level up you get to choose 3 boxes out of 10 - like the Persona game series ).
This !!!
All should be random drops exept the Commanders!!!!
+1000
26 Jun 2014, 10:38 AM
#47

Posts: 62
I prefer it being random than purchasable DLC.
Me too. I think they should make it that every X pack, one will guarantee a commander drop.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
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04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
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24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
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