Not op but once again the soviet equivalent perform way better again
That is your exclusive subjective opinion, not a fact.
IS-2 takes more punishment, Tiger wipes everything in range quickly.
They are balanced.
Posts: 17914 | Subs: 8
Not op but once again the soviet equivalent perform way better again
Posts: 1130
That is your exclusive subjective opinion, not a fact.
IS-2 takes more punishment, Tiger wipes everything in range quickly.
They are balanced.
Posts: 17914 | Subs: 8
Posts: 390
Permanently Banned
Because you are known for your 100% neutral posts and strong arguments. You can trust barton. This guy even made shit into gold in vcoh (sniper spam for example). He also tested the alpha, so he already has the needed experience.
Posts: 1130
Yes I am. Please show me one post where I attack someone in a personal way thx
I'm Alpha Tester too. And I don't agree with barton
Posts: 1130
You have presented your opinion as a fact.
I've pointed this FACT out.
You're still in denial. That doesn't make it any less of a fact here, bud.
Yes, soviets have better heavy tank. So what?
Germans have better AT gun, better mortar, better bunkers, better base infantry and so on.
I know how you love to scream "asymetrical balance" when soviets have something weaker then ger equivalent and complain about it, but say "perfect balance" when germans have something better, so I'll tell you its asymetrical balance here and leave you with that to sink(it most likely won't, BIAS shield will protect you as it did for the months before).
Posts: 1617
Posts: 17914 | Subs: 8
upon an unit to unit basis its not but i really doubt that the ostheer has any cost effective TD's that can take on the is2 now.
Posts: 37
Posts: 30
Played a 4v4 last night and me and another guy where facing 2 soviets on our side of the map. One built 4 M3's as his first 4 units. Wtf. How on earth can okw counter that? we had lost the map by the time a schreck was available. 90 munis???
Posts: 1130
Maybe I'm just being stupid, but I thought that OKW had a T0 AT gun. >_>
Posts: 170
Maybe I'm just being stupid, but I thought that OKW had a T0 AT gun. >_>
Posts: 30
Doesn't work against that kind of mobility. best bet is to get the flaktrack out first.
setup time combined with it's small arc and range means it's very hard to take down any M3.
It seems only useful in a building to deny M3 from entering the area but that is really map dependent.
Posts: 17914 | Subs: 8
Doesn't work against that kind of mobility. best bet is to get the flaktrack out first.
Posts: 258
Posts: 875 | Subs: 6
Posts: 951
M3's seem so much worse than they are because people keep trying to use RakatenWerfers against them. Just go Triple Sturmpios and OKW early game is fine, just rather more delicate.
Posts: 2807 | Subs: 6
Posts: 1571
Posts: 875 | Subs: 6
Raketenwerfer is weak and especially in early when it can't be that well covered with infantry since you spend MP on AT weapon, while M3 mobility can just drove around your AT gun. Your only hopes are
- place it in building, camp some and get another one and try some pushing
- get AT gun along with your infantry to some sector and on the retreat routes place some mines (OKW mine is only 30 and works as good as teller mine), best on roads.
But this might work vs 1 or 2 M3's, if enemy just spammed like 5 of them (had game like this) then there's nothing that you could do, it's hard to wait for volks getting shreck and even so, they reload it so slow that squad could die twice
20 | |||||
7 | |||||
149 | |||||
37 | |||||
23 | |||||
6 | |||||
3 | |||||
1 |