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russian armor

Hands on Western Fronts Armies

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21 Jun 2014, 01:40 AM
#1201
avatar of braciszek

Posts: 2053



Not if it gets a price decrease and not if a fast luchs possibility is breathing down ur neck.Otherwise there's always guards whose rifles will be effective enough,at grenades,mines and zis.


I can push a ZiS with my Quadmounts, ill just have to give up a fuel cache or two.
21 Jun 2014, 02:30 AM
#1202
21 Jun 2014, 02:33 AM
#1203
avatar of coh2player

Posts: 1571

21 Jun 2014, 02:44 AM
#1204
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2



another look at OKW by generals gentlemen.
21 Jun 2014, 02:51 AM
#1205
avatar of Mr. Someguy

Posts: 4928

I'm downloading these incase they suddenly "disappear", hahahaha! :lol:

I'm okay.
21 Jun 2014, 02:56 AM
#1206
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

21 Jun 2014, 03:13 AM
#1207
avatar of Ohmwrecker

Posts: 18

Hey guys, I created the ~15 minute clip linked above. If you have any questions about OKW gameplay (featured, at least) I'd be happy to try to answer, just let me know!
21 Jun 2014, 03:41 AM
#1208
avatar of austerlitz

Posts: 1705

21 Jun 2014, 03:49 AM
#1209
avatar of Ohme
Honorary Member Badge
Donator 11

Posts: 889 | Subs: 1

I don't think the press embargo officially lifted yet...?
21 Jun 2014, 04:09 AM
#1210
avatar of bobop6

Posts: 38

I feel like the pioneer spam is gonna be huge as the OKW...and dat soundtrack.
21 Jun 2014, 04:11 AM
#1211
avatar of coh2player

Posts: 1571

Thanks for the excellent video, Ohmwreaker.

-------------------------------------------------

Sturm Offizer- 4 men (pistol, 3 rifles) Abilities: Force retreat, Target them!

Panzerfusiler- 6 men (90 muni for 6 G43s, AT rifle nades)

Still missing Jagdtiger, Sturm offizer, Panther command tank, and Infrared STG44 demonstration
21 Jun 2014, 04:33 AM
#1212
avatar of AchtAchter

Posts: 1604 | Subs: 3

jump backJump back to quoted post21 Jun 2014, 04:09 AMbobop6
I feel like the pioneer spam is gonna be huge as the OKW...


They cost too much for being a spammable unit. Moreover the go down pretty quick when focused on approach
21 Jun 2014, 04:39 AM
#1213
avatar of coh2player

Posts: 1571

^^

320 MP if I caught it right.

Hey guys, I created the ~15 minute clip linked above. If you have any questions about OKW gameplay (featured, at least) I'd be happy to try to answer, just let me know!


I do have a question. How many commanders do each side have and what abilities do they have?

We have 6 of the default commanders revealed, but there are clearly several more, such as these:



There's been talk of other units such as Jaeger light, etc.



21 Jun 2014, 04:43 AM
#1214
avatar of austerlitz

Posts: 1705

Thanks for the excellent video, Ohmwreaker.

-------------------------------------------------

Sturm Offizer- 4 men (pistol, 3 rifles) Abilities: Force retreat, Target them!

Panzerfusiler- 6 men (90 muni for 6 G43s, AT rifle nades)

Still missing Jagdtiger, Sturm offizer, Panther command tank, and Infrared STG44 demonstration


Sturmoffizer 3 soldiers are obersoldaten..
Man 6 g43s LOL.

In the first video at 6.42 odd they show the units from the final t4 truck....instead of 3 as was in the video that was obsolete..this one showed 4-obersoldten,KT,sturmtiger and another..any idea what it was?Panther?

Puma seemed extremely popular..and the stuka and 240 mm absolutely devastating.
I liked the kubel very much..seems like it can suppress properly and well microed can be extremely effective with sturmpio combo.
21 Jun 2014, 04:45 AM
#1215
avatar of austerlitz

Posts: 1705

^^

320 MP if I caught it right.



I do have a question. How many commanders do each side have and what abilities do they have?

We have 6 of the default commanders revealed, but there are clearly several more, such as these:



There's been talk of other units such as Jaeger light, etc.





My guess is 8.My original guess was 6 or 8,looks like 8.Jaeger light sounds a lot like panzerfusilier ..unlesss..its a double sniper like squad.
21 Jun 2014, 04:47 AM
#1216
avatar of austerlitz

Posts: 1705

Hey guys, I created the ~15 minute clip linked above. If you have any questions about OKW gameplay (featured, at least) I'd be happy to try to answer, just let me know!


Do moving up the trucks on captured points influence resource output for ur team...or resource is constant at 66% of whatever territory capped?

Would also like to know if with the new system OKW gets res from all caches..earlier they were said to get resources from only caches on points with trucks in ateam game with ostheer.
21 Jun 2014, 04:48 AM
#1217
avatar of bobop6

Posts: 38

You know, Americans and OKW actually look pretty balanced, as far as I can tell from the videos.
21 Jun 2014, 04:49 AM
#1218
avatar of coh2player

Posts: 1571

It's obersoldaten Panzer II, Sturmtiger and Panther.




Sturmoffizer 3 soldiers are obersoldaten..
Man 6 g43s LOL.


I know, right? When I first saw that unit, I saw only 1 G43 so I thought: oh, it's 1 G43 for 90 muni. Then one of the guys chimed in: "It's 6 G43s!". And this unit has AT rifle nades to top it off.

.....o_O
21 Jun 2014, 04:50 AM
#1219
avatar of austerlitz

Posts: 1705

It's obersoldaten Panzer II, Sturmtiger and Panther.




I know, right? When I first saw that unit, I saw only 1 G43 so I thought: oh, it's 1 G43 for 90 muni. Then one of the guys chimed in: "It's 6 G43s!".

.....o_O


WTH,what happened to the king tiger?And without panther whats the Anti tank on the mechanized regiment?One building has puma..other jagdpanzer?
21 Jun 2014, 04:52 AM
#1220
avatar of AchtAchter

Posts: 1604 | Subs: 3



Do moving up the trucks on captured points influence resource output for ur team...or resource is constant at 66% of whatever territory capped?

Would also like to know if with the new system OKW gets res from all caches..earlier they were said to get resources from only caches on points with trucks in ateam game with ostheer.


No, the economy is not linked to the trucks. Since deploying the trucks costs you fuel, loosing one is inflicting you game heavily.

Synergies with Ostheer are of course part of the teamgame, you get your 66 % resource income also from caches and opel trucks.



WTH,what happened to the king tiger?And without panther whats the Anti tank on the mechanized regiment?One building has puma..other jagdpanzer?


King Tiger was moved to your starting HQ, it requires all sWS trucks deployed
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