0 man mortar team
Posts: 1963 | Subs: 1
http://i62.tinypic.com/263abeh.jpg
The first pic shows a 0 man mortar team getting shot at by my mg42
http://i62.tinypic.com/263abeh.jpg
This pic shows that the 0 man mortar team captured the territory and i can't reclaim it with my mg42 crew.
Hope Relic can fix this. Thanks
EDIT: Click on the picture to see it. Hope I didn't break any rule by uploading the pics.
EDIT: Changed to links. Hope no rules broken again.
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PD: Soviets can even have mortar team with 0 man? balanced.
Posts: 1963 | Subs: 1
Cant see the pics.
PD: Soviets can even have mortar team with 0 man? balanced.
Changed to the link instead of pictures. Just click the link.
Posts: 1963 | Subs: 1
Cant see the pics.
PD: Soviets can even have mortar team with 0 man? balanced.
Sry, you should be able to see it now. Just changed it to the website link.
Posts: 1963 | Subs: 1
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This bug still exists? In beta there was a fair chance when an AT gun got decrewed for it still to be in your possession and shoot enemies. Haven't seen this bug in a while though.
It happens, but it's exceptionally rare. I've seen Engineers chase away Grenadiers more than I've seen these posted (twice, thrice if we included my CoH1 story). Not an expert, but I'm going to get it has to do with the AT Gun / Mortar being part of the "squad" and the squad somehow forgetting to disband and the object not turning neutral when the human members are killed.
Fun Fact: AT Guns, Mortars, and MG's will all be able to fire (and AT Guns can move!) if you create them in Worldbuilder, delete the human crew members, and assign them to a player.
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Posts: 1963 | Subs: 1
Ahhh yeah i see the problem now. If you see right their, you can see hes using elite troops doctrineThere's something wrong with Elite Troops doctrine? Anyway, this bug is something new to me. Surprised at the sight of and unmanned mortar capping my territory.
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There's something wrong with Elite Troops doctrine? Anyway, this bug is something new to me. Surprised at the sight of and unmanned mortar capping my territory.
Ahhh yeah if look right there....
Posts: 525
This bug still exists? In beta there was a fair chance when an AT gun got decrewed for it still to be in your possession and shoot enemies. Haven't seen this bug in a while though.
Yesterday decrewed a Soviet AT Gun that was shooting at my Tiger...and in 1 minute surprise,Tiger gone and AT Gun was still firing at my infantry,LeL
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There's something wrong with Elite Troops doctrine? Anyway, this bug is something new to me. Surprised at the sight of and unmanned mortar capping my territory.
He's just trolling you. Did the mortar keep firing? That happens sometimes when AT guns get decrewed but don't "die".
I hope that Relic will take note of this bug and figure out how to fix it. I remember there was an un-recrewable 0 man MG bug in one of the SNF contender bouts between OMGPOP and VonIvan and it ended up hurting POP badly and probably cost him the game. That said, I think the bizarre behavior of some team weapons add to the "wtfomgbbq"-quality of COH. Ghost pak from COH1, anybody?
Posts: 1963 | Subs: 1
He's just trolling you. Did the mortar keep firing? That happens sometimes when AT guns get decrewed but don't "die".
I hope that Relic will take note of this bug and figure out how to fix it. I remember there was an un-recrewable 0 man MG bug in one of the SNF contender bouts between OMGPOP and VonIvan and it ended up hurting POP badly and probably cost him the game. That said, I think the bizarre behavior of some team weapons add to the "wtfomgbbq"-quality of COH. Ghost pak from COH1, anybody?
No, the mortar didn't fire at all but it certainly capped my territory. A ghost capped my territory. Good thing it was just a bot match. If it was a real match I don't know what to say.
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