You MUST Micro your panther, be sure to have your front armor facing when it gets shot at then immediately micro it so you get a side armor hit, then micro back so you bounce.
Never ever over extend it, even it it means not killing that T34, a Vet/almost vetted Panther is always better than trading it 1:1 for a T34 and having it Die to a Zis or AT grenade when trying to retreat it.
I also believe range now (or always did?) Factor in to penetration, so against T34/76 you can close and not really worry, just pay attention and don't let them get around you. T34/85's keep a little distance but you should still bounce most shots, hell you can even bounce some SU85 shots with a bit of luck.
The panther is fairly nimble too and can flank ISU152's and SU85's with ease if they don't spot you coming a mile off.
What I like to do is grab Lighting War doctrine for the G43's early game, Get a Pak or two if I feel the need, then immediately rush for a Panther, then get a Tiger to support it/tank for it so the Panther can flank with ease.
Using this strategy I have had Vet 2/3 panthers in almost all of my past 10 games, with Vet Tigers too and managed to take out a lot of tanks, including spams of 3+ T34's and Sherman spams.
If they have more tanks than you (if they aren't SU/ISU's) use the Panther as bait and bait them in to the paks/hidden grens to faust. Then rip them apart. - Be sure not to lose your Panther before your Tiger.
Then once you have your Tiger, you can push it forward as bait/to draw fire, cover it with the Pak's and Flank with your Panther/2 Panthers if you get a 2nd (I prefer 2 Panthers for the mobility rather than 2 Tigers and a Panther).
Trust me, Panthers are boss, don't under-estimate them because you cannot adapt to how they need to be used now, instead of just rushing them in.
Panther has great frontal Armor, always have it towards the Zis/Tank/Script AT nade if you can.
Always cover it/it's retreat path with Pak's and/or Grens for faust.
Now just for the way I play it if anyone is wondering.
My General Build goes: Gren, Gren, then either Gren (if car/penal/sniper or Maxims) or MG if script spam. Tech to BP1. When able give one Gren squad MG42 and two G43's Or just two G43 squads. Get PzGrens, and 2 paks if not heavy car/sniper spam, if car/sniper spam get 1 or 2 scout cars as needed Upgun and then get A pak or 2. Then Immediately Rush for a Panther, you should be able to clean up any remaining tanks/light vehicles with this and 2 Paks (Ha unintentional pun) Then when CP/MP and fuel allow get a Tiger and then a 2nd Panther if the game is still going(or 2nd Tiger based on preference I prefer 2nd Panth).
Get fuel build on's as and when MP allows.
I didn't add when to get Med Bunker/when to build fuel addon's this should be obvious when you need them and the fuel is usually when man power allows.
When to use the Loiter strafe - yes the strafe, it could be better for 240Muni but, I had it kill 2 Shermans earlier, one was vet 2. - When you do use the Loiter try to place it so the smoke it drops as a warning is somewhere the opponent doesn't see, the loiter area is very large and covers more than just where you drop it. Only drop it when your enemy is engaging in to you, as if you drop it when you push they are more likely to back out of it before it gets any worthwhile damage done.
Tl;dr - Too lazy to read? Then enjoy being bad with your Panther
![:) :)](/images/Smileys/smile.gif)
And yes I know some of these tips are pretty "Basic" and "L2P Noob" but this is written for everyone not just the Vet/MLG Pro's.