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Maps that induce camping.

1 May 2014, 15:50 PM
#1
avatar of Lufbery17

Posts: 29

Do you all find that certain maps induce camping? I find the Oshteer tends to camp more right now due to the massive disadvantages it has against the Soviets, but I've seen plenty of 4v4 and 3v3 games where every one camps a point the entire time. IMO Steppes is probably the worst by far.
1 May 2014, 15:53 PM
#2
avatar of korgoth

Posts: 170

For Steppes the south "island" seems to be the best to camp around, hard to engage with all that water surrounding it.
1 May 2014, 16:38 PM
#3
avatar of TheMachine
Senior Caster Badge

Posts: 875 | Subs: 6

The vast majority of the maps induce, promote and reward camping and that really is the problem. The only good maps on the 1v1 map pool is Kholodny Ferma/s and Minsk Pocket. The rest of them are pretty crappy and would fix so many balance problems if they were replaced with better maps.
1 May 2014, 17:10 PM
#4
avatar of Lufbery17

Posts: 29

The large 4v4 and 3v3 maps seem the most prone to camping now. Until the Soviets build up a horde of tanks and rush the Germans
1 May 2014, 19:04 PM
#5
avatar of Budwise
Admin Red  Badge
Donator 11

Posts: 2075 | Subs: 2

The only good maps on the 1v1 map pool is Kholodny Ferma/s and Minsk Pocket.


lol

Minsk is one of the worst maps in the game and its due to the design of having a map made of of linear lanes. It reduces flanking and increases camping 10X and it ends up usually being who gets their 100 range tank first and doesnt lose it.

Other bad maps are Langres Winter for its terrible deep snow placement that punishes flanking and tactics and increases camping.

And of course Stalingrad is just a disaster.
1 May 2014, 19:16 PM
#6
avatar of Aerohank

Posts: 2693 | Subs: 1

Camping? What are we playing, call of duty?
1 May 2014, 19:24 PM
#7
avatar of Basilone

Posts: 1944 | Subs: 2

We're playing Company of Heroes actually, and if you played very much of it you would know that camping is a pretty popular tactic.
1 May 2014, 19:26 PM
#8
avatar of The_rEd_bEar

Posts: 760

Camping? isn't that what Germans are supposed to do? lock down 2 vps and then slowly try to expand from there?
1 May 2014, 19:27 PM
#9
avatar of Leodot

Posts: 254


"
...
Minsk is one of the worst maps in the game and its due to the design of having a map made of of linear lanes. It reduces flanking and increases camping 10X and it ends up usually being who gets their 100 range tank first and doesnt lose it.

Other bad maps are Langres Winter for its terrible deep snow placement that punishes flanking and tactics and increases camping.

And of course Stalingrad is just a disaster".



+1

-worst maps ever!
1 May 2014, 19:28 PM
#10
avatar of Leodot

Posts: 254

Camping? isn't that what Germans are supposed to do? lock down 2 vps and then slowly try to expand from there?


And soviets camp at one vp to catch the if isu comes.... :)
1 May 2014, 19:29 PM
#11
avatar of Kreatiir

Posts: 2819

Camping? What are we playing, call of duty?


+ fucking 1.
If they bunker up, get mortars, panzerwerfers, flank, arty, ...
Camping, you guys mean defending?

This topic.

1 May 2014, 19:45 PM
#12
avatar of Lufbery17

Posts: 29



+ fucking 1.
If they bunker up, get mortars, panzerwerfers, flank, arty, ...
Camping, you guys mean defending?

This topic.



Defending against an incoming enemy assault is one thing. Just massing mortars and bunkers on a ridge line, instead of attacking the enemy is another.
1 May 2014, 19:55 PM
#13
avatar of Kreatiir

Posts: 2819



Defending against an incoming enemy assault is one thing. Just massing mortars and bunkers on a ridge line, instead of attacking the enemy is another.


Shift your focus to another point and try flanks/barrages/..
No man, I really don't agree on this.
1 May 2014, 20:08 PM
#14
avatar of Aerohank

Posts: 2693 | Subs: 1



Defending against an incoming enemy assault is one thing. Just massing mortars and bunkers on a ridge line, instead of attacking the enemy is another.


That is called digging in, a tactic often used in actual warfare.
1 May 2014, 20:13 PM
#15
avatar of The_rEd_bEar

Posts: 760

Its not hard to deal with Mortars, artillary, Snipers, Penals, zis3 , su76, is2 , isu152, and flanking can go a long way.
1 May 2014, 20:21 PM
#16
avatar of Aerohank

Posts: 2693 | Subs: 1

Pro-tip:

If someone is digging-in at an area, just attack somewhere else. If someone is pouring all his resources into defending one point of the map, the rest of the map becomes 4v3. Communicate and coordinate with your team mates to concentrate your attacks against points that are not defended by a dug-in player, you should overrun these points easily.

Then transition of some heavy artillery like howitzers or katyuskas/panzerwerfers to crack the enemies strong points.
1 May 2014, 20:34 PM
#17
avatar of Budwise
Admin Red  Badge
Donator 11

Posts: 2075 | Subs: 2

So many people in this thread who obviously started playing the COH franchise in the last year. :D

Maps can definitely encourage turtling style of gameplay. On some maps flanking is flat out removed or discouraged by its design.
1 May 2014, 20:42 PM
#18
avatar of Katitof

Posts: 17914 | Subs: 8

So many people in this thread who obviously started playing the COH franchise in the last year. :D

Maps can definitely encourage turtling style of gameplay. On some maps flanking is flat out removed or discouraged by its design.


Rails and metal map.

Select germans, make Maginot line with MG42s, PaKs and mortars, wait for ele and tiger, win.

Its that much more hilarious as it is oh so praised vcoh map.

Its quite hard to find more campy map in automatch now that Pripcamp river was removed.
1 May 2014, 20:54 PM
#19
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2



That is called digging in, a tactic often used in actual warfare.


Yes, lets continue to argue semantics about a word whose general meaning is well known and accepted, because that makes for such interesting, and productive discussion!
1 May 2014, 22:51 PM
#20
avatar of NigelBallsworth

Posts: 267

Forgive me, but isn't VP play inherently campy ? It's already been said, but the whole point is to hang on to the VPs. Why throw yourself out there for an annihilation foray, when you can just run down the clock ? Personally, I'm not a huge fan of that, because I enjoy tactically interesting battles, but "camping" is pretty much the name of the game...."Company of Camping Heroes" ! ....I just made myself chuckle.
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