Since the last big patch this thing bothers me so hard, I can NOT imagine none else feels the same: your (Panzer-)Grenadier suqad suddenly disappears from your unit bar -> Soviet TM 35 mine ate them!
Right now you have to be lucky if your squad survives the blast not vice versa.
Considering the very low cost of 30 munitions for this mine indicates more of an support tool for area denial and crippeling vehicles/tanks not for whiping whole squads, which is abused quite heavily right now from what I have seen.
As the person I am I did a little research on this subject and started digging the numbers.
My result: the TM 35 mine is clearly overpowered statwise.
For explosive weapons 4 stats are important in this case:
1. Damage
2. Blast radius
3. Damage modifier for blast zones (near / far)
4. Accuracy modifier for blast zones (near / far)
As Relic told us the way damage is dealt within an explosive blast have been changed in an update.
Before the update it was RNG (accuarcy varying) if an entity get damaged by a blast at the outer area of a blast radius and if so damage was high.
Now there is no RNG (accuarcy 500% fix) at outer blast radius, damage is always dealt but lower.
TM 35:
1. 200
2. 5
3. 100% / 100%
4. 500% / 500%
So the soviet mine does always 200 damage at a radius of 5 -> Complete DEAD ZONE! (i may remind you all infantry has 80 hitpoints).
What this numbers mean is best shown by referencing some other explosive weapons.
Ostheer anti personal mine:
1. 40
2. 5
3. 100% / 100%
4. 500% / 500%
So it has the same blast radius as the TM 35 and also does full damage inside the complete radius, but it only deals 40 damage (I may remind you all infantry has 80 hitpoints).
Another example...
Ostheer leFH 18:
1. 200
2. 7.5
3. 100% / 15%
4. 500% / 500%
You see the differnce? It has the same damage as the TM 35 mine and an even bigger blast radius but it only deals 15% damage to the outer area of the blast radius. So the damage scales down the more away from the center of the blast.
To me it looks like the Soviet TM 35 is missing this down scaling (forgotton? overseen? intended???).
In the combination with the cheap cost and availabilty right from the start, this weapong is a real abusive problem and should be patched ASAP!
Any word form Relic (hello Pq
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regards
ace