April 24th Patch Notes Discussion
Posts: 105
Properly microed it can take out a upgraded armored car too.
Posts: 1701
.
Guys, please post replays or it never happened.
Also, are you sure you ran through a set of single mines? When I play with Soviets I often double up mines to inflict heavy damage to engine or one shot the infantry squad. I bet it looks like a single explosion to enemies...
Didnt save the replay, because actual battle was nothing important.
And nope, it was SINGLE mine.
1 mine wiped first gren squad.
1 mine wiped third gren squad.
1 mine wiped first PG squad.
That order. Seriously, use mines this patch, they are so f**** godly now I cant believe it lol.
Posts: 879
After armor comes out, that's 320MP down the drain, you're lucky to get one shrek shot off before you have to retreat. The only way to use them late is to ambush, which most decent players won't just walk into.
Posts: 17914 | Subs: 8
Really startin' to feel Pgren nerf was unnecessary...They have a span of about 2-4 mins midgame when they are useful.
After armor comes out, that's 320MP down the drain, you're lucky to get one shrek shot off before you have to retreat. The only way to use them late is to ambush, which most decent players won't just walk into.
And how do you use them? Because PQ said they are not assault troops, they are deterrent to rush against LMG grens and should work in pair with them to get the full of the unit.
That does make sense if you look at the weapon profiles.
You can't stay at distance against LMG grens and you can't close in because pgrens are next to them.
Posts: 1708 | Subs: 2
Posts: 140
Didnt save the replay, because actual battle was nothing important.
And nope, it was SINGLE mine.
1 mine wiped first gren squad.
1 mine wiped third gren squad.
1 mine wiped first PG squad.
That order. Seriously, use mines this patch, they are so f**** godly now I cant believe it lol.
So I am not the only one who notice this too. I lost 4 squads in one game do to soviet mines, they were all full health and one was even V3.
If teller mines can one shot soviet tanks then I will be ok with the squad wipes .
Posts: 2693 | Subs: 1
If teller mines can one shot soviet tanks then I will be ok with the squad wipes .
They can 1-shot T70s and SU76s. That's even better now that both of these tanks are more expensive.
Posts: 1571
Maybe switch them? Make the E the standard anti-something buildable one and the G an anti-tank doctrinal one?
I don't mind that the STUG III G has the same gun as the Panzer IV long (They did..) but its HP is seriously low. The nerfs cut down the HP to 400. And the T-34/76 got buffed from 120 to 160 plus armor that the stug can't pen.
Personally, I would prefer a 550-600 HP stug and with lower fuel cost for it to be a viable cheap tank fighter. The Panzer IV is just a much better value.
I haven't used the Stug III E yet.
Posts: 140
They can 1-shot T70s and SU76s. That's even better now that both of these tanks are more expensive.
This days all you see is sherman fest, that run on kerosene.
Posts: 419
they are a inf/at weapon they do alittle bit of both now.
With a emphasis on little.
Posts: 1304 | Subs: 13
Posts: 105
I don't mind that the STUG III G has the same gun as the Panzer IV long (They did..) but its HP is seriously low. The nerfs cut down the HP to 400. And the T-34/76 got buffed from 120 to 160 plus armor that the stug can't pen.
Personally, I would prefer a 550-600 HP stug and with lower fuel cost for it to be a viable cheap tank fighter. The Panzer IV is just a much better value.
I haven't used the Stug III E yet.
I think the Stug should just have better front armor. It SHOULD be weak to flanks.
Posts: 4301 | Subs: 2
Posts: 550 | Subs: 1
Didnt save the replay, because actual battle was nothing important.
And nope, it was SINGLE mine.
1 mine wiped first gren squad.
1 mine wiped third gren squad.
1 mine wiped first PG squad.
That order. Seriously, use mines this patch, they are so f**** godly now I cant believe it lol.
There were no changes that had any influence on how mines perform in the current patch.
Please find the patch notes here:
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog/page3
Posts: 471
Posts: 1063
Posts: 2115 | Subs: 1
-> IS2
wrecks osttruppen.
Posts: 71
Posts: 2115 | Subs: 1
Sure the patch did not broke the game? what are you as a german supposed to do against enemy tank? going for tier 3? Impossible. Russian infantry controls the early, you have to go for tier 2 only. Bye Panther. And P4 cannot win against sherman. And for all those who say sherman is more expensive: no damn building. Conscripts and sherman = no damn drop of oil into a building. So why would you go for a building anyways? Its expensive and not good enough after all. Stick with callins and you win. Problem: germans have command p4 and heavy tank... germans need medium anti-tank callin in form of a tank itself.
Sherman will lose to P4 head on. I guarantee you that.
Posts: 307
They can 1-shot T70s and SU76s. That's even better now that both of these tanks are more expensive.
and also one tellermine and a single shot from PAK43 destroy IS-2.
and one tellermine brings T-34 down to like 15%
The problem is that Germans barely have enough muni to lay those mines in noticeable amounts like soviets do.
Weapon upgrades are a lot more appealing.
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