![:) :)](/images/Smileys/smile.gif)
Does anyone else think that putting 2v2 AT and random 2v2 together was a terrible idea?
Coordinated teams seem near impossible to win against in some cases. And it's even worse given that there is no indication of the fact that you'll be facing an arranged team in a match
![:( :(](/images/Smileys/sad.gif)
vCoH had two out of five (1, 2, 2AT, 3, 4) game modes rendered essensially unplayable due to bad map design and the overall balance paradigm (allies are strong in the early game, Whehr kicks in later). And now they seem to have managed to ruin random 2v2 as well
![:( :(](/images/Smileys/sad.gif)
It gets rather frustrating. Does anyone else get this sentiment, or am i wrong on this one?
P.S.: didn't manage to find an appropriate place to put this topic, so Lobby it is
![:) :)](/images/Smileys/smile.gif)
![;) ;)](/images/Smileys/wink.gif)