Soviet Reserve Commander problem
3 Mar 2014, 11:06 AM
#1

Posts: 2561
There is a small problem with the irregular call-ins. They don't gain the effects of rapid conscription. If this was intended it doesn't quite make sense. Why penalize a player for using one ability by constricting the use of another. At the moment it's really messing with the flow of this commander. Is this simply an oversight since they were built off the pre-multiplayer partisans?
3 Mar 2014, 11:08 AM
#2

Posts: 17914 | Subs: 8
They never did. Same with merging.
Say thanks to relic for making a doctrine that is inconsistent within itself.
Say thanks to relic for making a doctrine that is inconsistent within itself.
3 Mar 2014, 12:35 PM
#3

Posts: 2779
They never did. Same with merging.
Say thanks to relic for making a doctrine that is inconsistent within itself.
Why choose this while Partisan is much better as a trolling doctrine?
3 Mar 2014, 12:36 PM
#4

Posts: 2115 | Subs: 1
Why choose this while Partisan is much better as a trolling doctrine?
PPSH
3 Mar 2014, 12:45 PM
#5

Posts: 2779
3 Mar 2014, 13:03 PM
#6

Posts: 2561
Why choose this while Partisan is much better as a trolling doctrine?
It's pretty good doctrine. It has a totally different purpose then partisans. This is more of strong general infantry type of doctrine. Irregulars are pretty good with their grenades and LMGs. They are a good alternative to cons that give up durability for firepower. Except it's ruined since if you field a lot of them you don't get as much from rapid conscription.
3 Mar 2014, 13:16 PM
#7

Posts: 2115 | Subs: 1
Choose the maphack one if you want PPSH
Choose Partisans doc if you want Maphack.
3 Mar 2014, 13:27 PM
#8

Posts: 2561
What the hell guys. This was a simple issue that they should change. Saying "Just use another doctrine" is kind of annoying.
3 Mar 2014, 13:38 PM
#9

Posts: 2115 | Subs: 1
What the hell guys. This was a simple issue that they should change. Saying "Just use another doctrine" is kind of annoying.
I know, but i just had to counter it D:
3 Mar 2014, 18:08 PM
#13


Posts: 3293
please try to stay on topic you can discuss other matters in other threads, of which there are plenty.

3 Mar 2014, 18:38 PM
#14

Posts: 1637
Agreed. It makes Merge and Rapid Conscription even less valuable. Please fix.
4 Mar 2014, 15:37 PM
#15

Posts: 1221 | Subs: 41
You can actually merge with irregulars these days, they fixed that at some point after they first released them.
But yeah, it's kinda stupid that they don't work with rapid conscription.
But yeah, it's kinda stupid that they don't work with rapid conscription.
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