Sniper Balance
Posts: 194
Posts: 4928
Not to mention that Scout car HP is very low and its damage against snipers is poor.
That would be great if Relic increase MP cost of scout car and increase the damage against snipers in order to be able to kill them with 2-3 burst from far distance. that would make snipers retreat.
Is that possible? I was under the impression that everything was just as it appears, no modifiers or hidden advantages from one unit to the next. Like in CoH, Combat Engineers could beat Panzer Grenadiers, but Panzer Grenadiers could still take on Riflemen effectively. I don't think you can do that in CoH2, specific Armour types seem to have been removed in favour of a flat number system.
Posts: 410
It is supposed that Coh2 was going to be better than Coh1... If what you are telling me is true... this game is more likely to Starcraft2 instead of Coh1
Posts: 1701
Scout car actually does not do too bad since the new patch moved guards/shocks to 2cp again...
Research AT nade easily, and there you go. You have mobile light-anti-scout cars-halftracks
Posts: 194
Research AT nade easily, and there you go. You have mobile light-anti-scout cars-halftracks
Sure. But still it was way worse before.
Posts: 21
Great idea! and it would allow the 221/222 and M3 to get some changes!
would absolutely love to see this unit as a counter to soviets being op in general
Posts: 194
Posts: 1701
Posts: 1585 | Subs: 1
Another option new commander with Schwimwagen at 0cp, only $10.
Posts: 1701
Posts: 2115 | Subs: 1
Posts: 879
I'm only semi-kidding. I think it's pretty broken and hard to fix given how they designed the snipers. You need to get lucky or have the Soviet player screw-up, that's all there is to it.
The halftrack is the only thing that will let you stay on the field and fight.
Scout car in T1 would need fuel cost increase, otherwise it will be spammed and force conscripts off the field before AT nades can be upgraded. Remember the PE scout car spam patch in vCOH? It was a good time.
Posts: 1701
And of course more health I guess
Posts: 2779
Upgrade to 222 unlock in T2
Happy 5 SC start come back to life.
Posts: 1595 | Subs: 2
/Thread
Posts: 21
Scout car should be faster, have the health of a P4, and be one shot kill with the auto cannon upgrade.
/Thread
finally someone with a little sense in there
+1
Posts: 1595 | Subs: 2
Posts: 1585 | Subs: 1
Posts: 194
Posts: 503
Permanently BannedOh and that car with bi turbo V12 of the soviet's, in real word they don't make nothing good, but that car is for special drag race!
And they put flames, sniper's on it! Great job!
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