SU 76 isn't that bad
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Do regular shots damage infantry? And otherway around, does barrage damage/ destroy tanks? Or direct regular shots are for armor only and barrage is strictly AI?
Thanks!
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I like them, personally, as I like arty. All arty. Sometimes I duo w an AI partner against 2 or 3 other AI, and I will only do things like support roles. Arty is one. I will just follow my partner's lead, supporting by fire. Or, take conscript repair and field a massive repair army. Or the doc that gives me repair facilities, and field only engineers, building repair facilities 10m right behind the fighting. The AI loves that.
The breadth to this game is what makes the game. Sniper Spam or T70 fights early, or just wait and pump out trashy 34/85's later. You can find fun everywhere.
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The barrage ability knocks out pak guns if I see them first, and both tanks benefit from the SU-85's focus forward and have 60 range.
A good place to use the SU barrage is to bomb directly on a position that's getting capped.
It's definitely under bought because it requires careful use.
Posts: 307
In my opinion, SU76 is great against Stugs and P IV's. You just have to keep it far and pound the shots from distance.
Posts: 141
However, if you run the numbers. It is actually the best value unit in the game for armor penetration. You really have to babysit it from any kind of AT though.
Pros
-Low pop cost
-Very low MP/Fuel cost
-Fast build time
-Fast movement
-60 range (same as SU 85)
-Fast rotation
-Can engage all types of units
Cons
-made out of paper spit wads.
Posts: 304
I had the Defensive Commander and used the little AT guns to protect them from light vehicles/help against T3 which worked well and eventually got an SU85 to help. I think I ended up with about 5-7 SU76s, I used them everywhere. Whenever infantry would start chasing it down with Schrecks I would just lay barrages in their pathing while retreating the one that was being chased. Then when they retreated I would try to COVER their base with barrages.
Just having that sheer volume of 76s +1 or 2 85s meant that tanks weren't able to break through either.
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Posts: 307
I killed an upgunned Panther with my SU76, I had a guard squad buttoning and spotting while Su76 was throwing some nice punches from far. Its range is 60, this tank is awesome against any vehicle in game but only if it is NOT the main target (same for SU85 pretty much)
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Panther was not upgunned and I had a cons squad throwing AT nade. However, there were two pio squads making an attempt to fix it but I pushed them away with artillery barrage. Just another example of SU76 multitasking is different situations.
Posts: 307
Someone used 6 SU76 spam against me this afternoon, I just call a tiger, a Stuka, one Pak, a sniper cloaked for sight, ends up killing them all, very easily.
It's all depends on micro. Someone spams tanks and makes a suicidal attack hoping to not meet significant resistance, and someone uses blobs wisely, flanking, hitting from behind, cutoffs etc.
Just like it was stated above - SU76 is a very situational weapon that could be very lethal in hands of a skilled player.
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i wish the unit was cheaper
I wish it was useful.
But can't see how is that related to strategies as none exists that would include it.
I once met a player who used a pair to good extend, but that was a single game over 2 years, that says something.
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It's all depends on micro. Someone spams tanks and makes a suicidal attack hoping to not meet significant resistance, and someone uses blobs wisely, flanking, hitting from behind, cutoffs etc.
Just like it was stated above - SU76 is a very situational weapon that could be very lethal in hands of a skilled player.
There was an interesting stream by StephennJF where he took down a Tiger Ace with SU76 micro.
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