This dry, arid climate is an unlikely place for the Soviets to fight, but the fighting here was fierce enough. This map, focused around a beach-side cliff will host fighting on all elevations, where players must take advantage of blinding heights, the masses of vineyards, and the predictability of roads to defeat their opponents.
![](http://i56.photobucket.com/albums/g185/Daevie/2-4Feodosia_loading_background_zps22a3c537.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/2-4Feodosia_mm_zpsfea609f0.jpg)
Below is the 2.0 release of Feodosia:
Version 2.0
The Beta link for Feodosia:
Version 1.0
Move the sga into your "my games/company of heroes 2/mods/scenarios" folder to play!
No minimap or loading screen is currently attached. If you encounter any issues, please drop a message!
Version 2.0
- Map completed.
- Completed cover and rock placement.
- Improved heightmapping.
- Improved out of bounds.
- Refined territory.
- Loading screen and minimap added.
Version 1.0:
- Map completed.
- Basic Territory in place.
- OOB updated but not finished.
- Amount and density of fx updated.
- Bunker markers in bases are tagged for relocation.
- Tested 5 times, with no issues to report.
[Old Post]
So, below are some screens of the progress so far, but in the next few days, I promise you the beta release!
![](http://i56.photobucket.com/albums/g185/Daevie/relic00036_zpsbc3345d8.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00035_zpsab5021a0.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00031_zps5c2028dc.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00033_zpse13a64e1.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00030_zpse3a92351.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00029_zps638e28d1.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00032_zps4401b3f8.jpg)
![](http://i56.photobucket.com/albums/g185/Daevie/relic00034_zps68ac8f30.jpg)
Updates coming soon!