The unique/team colour scheme is really mind-boggling. Why do you change the CoH2 system in such a dumb way? Why do colours change all the time (one time, when I switched to unique colours, I was red, another time my mate was red). And who thinks that red is a good colour for your team mates anyways, feels like the enemy is behind your lines all the time.
Just have blue (player), yellow (team mate 1), green (team mate 2), etc. and red (enemy 1), purple (enemy 2), etc. Why complicate things and make them worse, I don't understand. And I am sorry if this has been said before here, but apparently relic didn't believe it to be necessary to change this from the feedback given in the play test...
Also, when you click on units, PLEASE show us to which player these units belong. When someone drops out of the game, I have to press esc and then "player list" to see if that player was on my team when playing with randoms...
For the love of God, change team colours...
27 Feb 2023, 08:29 AM
#1

Posts: 309 | Subs: 1
27 Feb 2023, 09:23 AM
#2

Posts: 431
The least they could do is separate warm and cool colors. Having both red and green on your team is such a braindead design decision. Actually baffling. Company of Heroes 2's color system was not even remotely broken and in need of fixing. The lack of player names is also inexcusable.
27 Feb 2023, 09:50 AM
#3

Posts: 1097
this definitely needs a patch asap. I let the enemy dive with tanks multiple times because on the minimap its just happy little green icons 

27 Feb 2023, 15:03 PM
#4

Posts: 1391
The unique/team colour scheme is really mind-boggling. Why do you change the CoH2 system in such a dumb way? Why do colours change all the time (one time, when I switched to unique colours, I was red, another time my mate was red)
They're trying to do the CSGO thing where every player has their own unique color. If you remember, everyone was blue on their own screen, so things like saying "green, move your tank!" didn't really work.
They should have implemented it in a less retarded way, though. For example, have each teammate to pick their own color before they start a search queue. Or definitely at the very least cool vs warm colors or something. Purple, pink, orange, red for enemies. Then blue, yellow, green, teal for teammates, etc.
27 Feb 2023, 17:58 PM
#6

Posts: 1391
27 Feb 2023, 19:04 PM
#7

Posts: 63
For the love of God, change everything, made a Coh2.5 not a Age of Empires WWII.
28 Feb 2023, 05:49 AM
#8


Posts: 928
Is Relic even trying to make a good game or did they just want the preorders and day 1 $60 money and call it quits? They even messed up player colours... not to mention the sounds lol they are horrible. I can't tell if my machine gun is firing and i can't tell where some sounds are coming from.
If you want a immersive ww2 experience, launch coh3 and fire away some mortar rounds and watch the explosion effects. Goddamn RTS games from the 90's had better effects. Is this a joke? Did they release an 2 year old build of the game by mistake and we get the real v1.0 version next week?
If you want a immersive ww2 experience, launch coh3 and fire away some mortar rounds and watch the explosion effects. Goddamn RTS games from the 90's had better effects. Is this a joke? Did they release an 2 year old build of the game by mistake and we get the real v1.0 version next week?
28 Feb 2023, 15:05 PM
#9

Posts: 47
Based make it more distinct (like Coh2)
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Last Friday, 12:42 PM
Last Friday, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
Last Wednesday, 00:16 AM

Last Wednesday, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
Last Tuesday, 20:29 PM

Last Tuesday, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
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