The priority of sniper for light vehicles (especially the one with turrets) seem to be low so they will prioritize other targets before firing on snipers.
That should be fixed since one can not drive the vehicle and choose the target with these vehicles which help sniper on retreat.
Light vehicles vs sniper
15 Dec 2022, 20:01 PM
#1
Posts: 13496 | Subs: 1
15 Dec 2022, 20:27 PM
#2
Posts: 3032 | Subs: 3
That should be fixed since one can not drive the vehicle and choose the target with these vehicles which help sniper on retreat.
Huh? Once you gave the vehicle an attack order on the sniper, it won't change target unless it loses line of sight. No matter how many movement orders you give
15 Dec 2022, 20:49 PM
#3
Posts: 2272 | Subs: 1
remove snipers totally
15 Dec 2022, 23:18 PM
#4
Posts: 13496 | Subs: 1
Huh? Once you gave the vehicle an attack order on the sniper, it won't change target unless it loses line of sight. No matter how many movement orders you give
Only it it stays in range, in any case these unit are meant to counter snipers and thus sniper should have higher priority than other targets
16 Dec 2022, 00:59 AM
#5
Posts: 786 | Subs: 1
"I failed to 222 rush a soviet sniper, can we make it so LVs autotarget snipers pls lelic?"
16 Dec 2022, 07:38 AM
#6
2
Posts: 538
Huh? Once you gave the vehicle an attack order on the sniper, it won't change target unless it loses line of sight. No matter how many movement orders you give
uh, nice one.
Thank you. I was not aware of this........all those years and still learning.....incredible
16 Dec 2022, 13:12 PM
#7
Posts: 13496 | Subs: 1
"I failed to 222 rush a soviet sniper, can we make it so LVs autotarget snipers pls lelic?"
Why do you have to troll and derail every thread? even the ones in the bugs section.
What applies to 222 also applies to m20 so this not an axis/allied thing you can relax...
16 Dec 2022, 14:50 PM
#8
Posts: 3032 | Subs: 3
uh, nice one.
Thank you. I was not aware of this........all those years and still learning.....incredible
Yeah, one of the best additions to CoH2.
In CoH1, a movement order (or any order) would make the unit randomly switch its target if multiple enemy units were in weapon range. It was SO annoying!
17 Dec 2022, 16:54 PM
#9
Posts: 578
The priority of sniper for light vehicles (especially the one with turrets) seem to be low so they will prioritize other targets before firing on snipers.
That should be fixed since one can not drive the vehicle and choose the target with these vehicles which help sniper on retreat.
What was it you said about snipers firing at transports in the chatbox?
Anyway it's not a bug and therefore does not meet criteria to be fixed.
18 Dec 2022, 03:08 AM
#10
Posts: 682
Why do you have to troll and derail every thread? even the ones in the bugs section.
What applies to 222 also applies to m20 so this not an axis/allied thing you can relax...
yeah, i don't understand. you have 10k games as allies and 12k games as axis, which imo is a relatively balanced play selection.
PAGES (1)
0 user is browsing this thread:
Livestreams
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1098613.642+2
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1231
Board Info
628 users are online:
628 guests
3 posts in the last 24h
6 posts in the last week
38 posts in the last month
6 posts in the last week
38 posts in the last month
Registered members: 49059
Welcome our newest member, Macnas24
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Macnas24
Most online: 2043 users on 29 Oct 2023, 01:04 AM