I made a similar post about this long ago.
Whermacht in general have access to some of the best vision tools in the game. Wether it is from free Pioneers, Sniper, Scout Car or spotting scopes, they have numerous viable forms of extended vision options while USF really only has Pathfinders. Which is problematic considering that the design for USF is based on Rifleman and "flanking" the enemy. Kind of hard to do that when you have a vision disadvantage at almost all stages of the game minus one doctrinal unit.
To be clear im not advocating that the Pioneer vision be nerfed but rather numerous options for vision be spread out across the factions in a fairer manner.
Such as Rear Echelon getting a vision bonus, USF vehicles not needing to hit Vet 3 (Stuart) just to do what a Kubel can at Vet 0
Combat Engineers getting vision bonus at Vet 1, things like that for Soviets instead of crutching so hard on T-70 for vision or Mortar Flare Spam (which should be nerfed if other vision options are granted)
LMAO the audacity in this reply.
USF have 0mp cuckfinders with FREE sniper, tons of vision and when spammed can absolutely wreck havoc in first 8 mins of game.
But NO, let's trash OST because they have good vision for pios yes that will fix the game Company of Heroes 2.