I will say, things are being looked at for Ostruppen. At least in yellow cover tests shoot outs - while not always a thing in actual games - they do beat all infantry at long and mid ranges and short-range early game and do decently enough to stall for other supporting units.
We do want to keep them as cheap troops that can stall enemy forces and work well with the MG 42 so they might keep sandbags and/or other items if their early game DPS is dropped so they cannot decisively win vs other infantry at their set ranges.
What I would intend if it was some DPS changes:
Ostruppen vs Conscripts
Truppen win at long-range, around equal at mid and lose up close. This match up, however is mainly focused on positioning and who is in cover first.
Ostruppen vs Conscripts
Defeat Riflemen at long-range, lose at mid and short.
Ostruppen vs Infantry Section
Lose to IS at long-range, loses slightly at mid and wins at short range
I've done some initial testing and reducing their long-range by 10% and their cover bonus from +300% to +250% gets them around somewhere close to the result above when in cover wars.
Now these might all work, but the Ostruppen always have the support of the MG42 and the Truppen are in an army that has more starting MP to account for their T1.
Sorry for the OOT, but I really wanted to ask since every other mainline infantry option for ostheer is being tuned by the update. How does the team feel about VSL Grenadiers with StG44? Is it going to be changed in this patch?