Add team voice chat
![avatar of Chukiki](/uploads/avatar/120319.jpg?updated=1617109034)
Posts: 112
i cant always type out full sentences telling my allies what to do. The communication is quite bad wiht pinging alone.
![avatar of WebsterBolek](/uploads/avatar/17511.png?updated=1604802954)
Posts: 38
![avatar of Leodot](/images/avatars/panzeriv.png?updated=1440837474)
Posts: 254
And what voice chats help if people don't always speak good english?
learn chinese....
![avatar of Aarotron](/uploads/avatar/22034.png?updated=1556798103)
Posts: 563
![avatar of donofsandiego](/uploads/avatar/106200.png?updated=1706844264)
Posts: 1387
Shouldnt be too hard to add a voice chat.
i cant always type out full sentences telling my allies what to do. The communication is quite bad wiht pinging alone.
Use Discord and play with your friends.
![avatar of Chukiki](/uploads/avatar/120319.jpg?updated=1617109034)
Posts: 112
![avatar of Leo251](/uploads/avatar/19949.jpg?updated=1581978044)
Posts: 311
Use Discord and play with your friends.
Sometimes you dont play with friends and want to communicate fluently. Typing while gaming is hard.
![avatar of Leo251](/uploads/avatar/19949.jpg?updated=1581978044)
Posts: 311
Shouldnt be too hard to add a voice chat.
i cant always type out full sentences telling my allies what to do. The communication is quite bad wiht pinging alone.
It would be a good add on.
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
Shouldnt be too hard to add a voice chat
![:rofl: :rofl:](/images/Smileys/rofl.gif)
It would be a good add on.
Indeed but it should be SO FAR DOWN the list of things that would be "nice" to have.
![avatar of Leo251](/uploads/avatar/19949.jpg?updated=1581978044)
Posts: 311
Indeed but it should be SO FAR DOWN the list of things that would be "nice" to have.
for example ?
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
for example ?
-Custom hotkeys
-Improved ping system >>> Voicechat
Voice chat is not something universally used (ingame ones). Specially on low stake games. When paired with randoms. On a globally unique server. On a small number based game such as COH.
I'll rather have a ping wheel system.
-A map veto system which is not hardcode tied to the number of maps available in rotation.
-Improved modding tools.
-Improved replay system (rewind) which could lead towards an improved reconnection system.
-Proper endgame stats (the current system is useless)
-Proper ingame unit stats SOMEWHERE. I shouldn't need to download mods or access third party sites to know what my units do.
-Improved toggleable UI. Example: show range on any unit when pressing a "smart" key.
-Get someone on Relic to contact ex developers or look out for how some BASIC mechanics work because everything we do is based on assumptions. See DPS/Suppression/Incremental Accuracy, etc.
-A mute option for chat/ping. An easier way to report people but limited to "X" number per week. Number increased based on "honor" (either distinguished community members and people who report and actions taken based on those reports, not people who report for anything).
-At least for 1v1/2v2, make the game show against what rank you are playing against. We shouldn't need CELO/MAKO.
-Option to block all 3rd party skins/icons to default skins.
And i can continue.
![Donator 2](/images/badges/crowdfunding/donator_2.png)
Posts: 538
![avatar of Kieselberg](/uploads/avatar/78077.png?updated=1578222522)
Posts: 269
![avatar of SkysTheLimit](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 3423 | Subs: 1
![avatar of Hannibal](/images/no_av.png)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 3114 | Subs: 2
Different ping types and a more emphasized text are probably the best way. I often miss text messages in the heat of battle just because they do not stick out
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