okw is trash
Posts: 12 | Subs: 1
this faction is allowed to win games by stalling and bloobing
every okw player is just a trash bloober right now,i have never seen a okw player fight me in 3-4 places at once
Posts: 3588 | Subs: 3
Posts: 281
If okw does that against cons they go with their flamer from left to right, win one fight, merge and move on.
If okw does that against Brits... dunno *laughs in UC*
Against usf you can do it to some extend, atleast until 50cals and bars hit.
okw doesnt have a force multiplier like UC, mg42, sniper, flamer etc they have to win their fights with numbers.
Posts: 176
Follow with 3 Ranger 9 Zooks late game.
Posts: 770
how is it that every new player immediately picks up okw and starts bloobing and spamming
this faction is allowed to win games by stalling and bloobing
every okw player is just a trash bloober right now,i have never seen a okw player fight me in 3-4 places at once
New players see the strength of the front line of the OKW and think its a good faction. And this is true: SP , obers and vg are stronger than the ostheer´s grens by a large margin. But at the same time OKW support weapons and light vehicle selection are absolutely shit. So okw players play by their only strength: stall to obers and p4 rush
at higher levels of play support weapons really make a difference. and at those levels you really see the okw struggling.
Posts: 449
New players see the strength of the front line of the OKW and think its a good faction. And this is true: SP , obers and vg are stronger than the ostheer´s grens by a large margin. But at the same time OKW support weapons and light vehicle selection are absolutely shit. So okw players play by their only strength: stall to obers and p4 rush
at higher levels of play support weapons really make a difference. and at those levels you really see the okw struggling.
Meh. OKW's light vehicles and team weapons are underrated. The Rak is pretty bad at high level play but the MG34, Puma, and Flak HT are arguably top tier. On the other hand Sturms are garbage past 5 minutes, Volks don't scale, and Obers have low field presence. Really all OKW play seems to rely on waiting for the PIV J, the PIV J carries the faction when it arrives.
Posts: 556
New players see the strength of the front line of the OKW and think its a good faction. And this is true: SP , obers and vg are stronger than the ostheer´s grens by a large margin. But at the same time OKW support weapons and light vehicle selection are absolutely shit. So okw players play by their only strength: stall to obers and p4 rush
at higher levels of play support weapons really make a difference. and at those levels you really see the okw struggling.
Disagreed on that one. OKW team weapons are not even bad. Even though I agree that the Raketen is not as good as the other it still has the retreat which is super useful for preserving manpower. Those casualties add up really quickly.
And MG34 is just underrated as hell.
Posts: 770
Meh. OKW's light vehicles and team weapons are underrated. The Rak is pretty bad at high level play but the MG34, Puma, and Flak HT are arguably top tier. On the other hand Sturms are garbage past 5 minutes, Volks don't scale, and Obers have low field presence. Really all OKW play seems to rely on waiting for the PIV J, the PIV J carries the faction when it arrives.
There is a major contradiction here. lv´s and support weapons are underrated but the p4 carriers the faction? so why not use the lv´s or support weapons? the okw LV´s do not fit. All allied faction have access to a light tank that can easily push the luchs/flak ht back with no impact and a lot of fuel wasted. if you go for a puma then you can beat the aec/stuart/t70 but then need to mothball it until the allied medium tanks arrive. all the while the allies gain infantry superiority because you have no obers.
As for the mg34. It works as a suppressor but not as a damage dealer or lv killer. the leigh is just worse than a regular mortar. and the tanks selection of the okw is just inferior compared to the ostheers.
Posts: 3588 | Subs: 3
and at those levels you really see the okw struggling.
Nonsense, OKW is doing just fine at high tier play.
Posts: 770
Nonsense, OKW is doing just fine at high tier play.
of course they do. i just find that their inflexibility a major handicap on certain maps.
Posts: 13496 | Subs: 1
Nonsense, OKW is doing just fine at high tier play.
You mean where their win rates are in 1vs1 are close to that of UKF?
Posts: 1116 | Subs: 1
I mean at the high tier play where I play OKW. You wouldn't get it.
To be frank here, arent all factions do just fine in high tier play, unless they are just literally unplable?
Posts: 3588 | Subs: 3
To be frank here, arent all factions do just fine in high tier play, unless they are just literally unplable?
Brits are a bit weaker since if you actually spam sandbags as Axis you cuck them out of pushing early then you can turtle with multiple MGs, JLIs/Sniper, indirect fire and double AT until you get Panthers to take down the nerfed Comets. Trench nerfs also hurt them a lot since they no longer break the game when spammed.
Also Soviets are so strong now, there's really no reason to pick Brits. USF has some redeeming qualities, mostly M4A3-76 blobs with combined arms.
Posts: 1003
Posts: 1273
Also, the winrates stats that people are looking at are normalised; everyone seems to ignore that in 1on1, the stats clearly show that UKF is the least picked army by a major difference. Normalising winrates without any weights or without looking or considering the whole picture makes it look like UKF is doing well, despite that clearly not being the case. That's like just picking parts of the facts that favour a discussion! Even the league stats show that Brits are totally messed up army.
Basically, the stats show that UKF is still picked in top200 1on1, but top200 players prefer by a larger proportion to play with other factions, thus inevitably pushing normalising the win rates of UKF towards the same as any other faction if the calculations are done on percentages only. Arguing that UKF has the same win rate as any other faction without considering all of the data is really just picking the stats that warrant the desired narrative. Even the data shown is only 4% of everything available (as per site) which further amplifies that UKF is the least favourite (and by deduction considered as the weakest faction, as players will not chose a faction they feel is underwhelming) faction, despite UKF still showing some signs of life when picked, but that overall, other allies faction are roughly 2.25 times better situated for 1on1s (for every 1on1 UKF games, there are roughly 2.25 more games against axis with other allied faction in top200, which would also equal to UKF having 2.25 less weigh on the win stats, but normalised through showing percentages, but that's a different topic of analysis, and also the numbers would be much higher if more than 4% of games were considered...). Potentially, you could even sum up all the axis games and calculate the exact proportion of these games showing how much 1on1s UKF actually won as raw, which would be one definitive way to showcase this, the same way as ML does..
tldr; just using that percentage to compare winrate is totally wrong.
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